From ad91143880582bbb9dd956ddce7ab1dc9a4215b0 Mon Sep 17 00:00:00 2001
From: Justin Clark-Casey (justincc)
Date: Thu, 4 Dec 2014 01:51:01 +0000
Subject: refactor: breakout flotasm cache last file access time to separate
UpdateFileLastAccessTime() method for imminent reuse.
---
.../Region/CoreModules/Asset/FlotsamAssetCache.cs | 26 ++++++++++++++++------
1 file changed, 19 insertions(+), 7 deletions(-)
(limited to 'OpenSim/Region/CoreModules')
diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
index bc5b39b..7780568 100644
--- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
+++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
@@ -256,13 +256,7 @@ namespace OpenSim.Region.CoreModules.Asset
// If the file is already cached, don't cache it, just touch it so access time is updated
if (File.Exists(filename))
{
- try
- {
- File.SetLastAccessTime(filename, DateTime.Now);
- }
- catch
- {
- }
+ UpdateFileLastAccessTime(filename);
}
else
{
@@ -322,6 +316,24 @@ namespace OpenSim.Region.CoreModules.Asset
}
///
+ /// Updates the cached file with the current time.
+ ///
+ /// Filename.
+ /// true, if the update was successful, false otherwise.
+ private bool UpdateFileLastAccessTime(string filename)
+ {
+ try
+ {
+ File.SetLastAccessTime(filename, DateTime.Now);
+ return true;
+ }
+ catch
+ {
+ return false;
+ }
+ }
+
+ ///
/// Try to get an asset from the in-memory cache.
///
///
--
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