From cd7517ccb9d522f5fecd57523285a0b17c147620 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 28 Apr 2011 22:59:12 +0100 Subject: Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim. Addresses http://opensimulator.org/mantis/view.php?id=5444 Fix is to stop the asset transaction calling UpdateInventoryItem() since the caller is doing it anyway, which is more correct. This did not effect scripts. --- .../Agent/AssetTransaction/AgentAssetsTransactions.cs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs index 771038e..9d8082b 100644 --- a/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs +++ b/OpenSim/Region/CoreModules/Agent/AssetTransaction/AgentAssetsTransactions.cs @@ -41,8 +41,7 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction /// public class AgentAssetTransactions { -// private static readonly ILog m_log = LogManager.GetLogger( -// MethodBase.GetCurrentMethod().DeclaringType); +// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); // Fields private bool m_dumpAssetsToFile; @@ -149,6 +148,10 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction if (asset != null) { +// m_log.DebugFormat( +// "[AGENT ASSETS TRANSACTIONS]: Updating item {0} in {1} for transaction {2}", +// item.Name, part.Name, transactionID); + asset.FullID = UUID.Random(); asset.Name = item.Name; asset.Description = item.Description; @@ -156,8 +159,6 @@ namespace OpenSim.Region.CoreModules.Agent.AssetTransaction item.AssetID = asset.FullID; m_Scene.AssetService.Store(asset); - - part.Inventory.UpdateInventoryItem(item); } } } -- cgit v1.1