From 6e0c79b8fe76c7d2c983cb7b258a75a3300e78f2 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Thu, 1 Oct 2009 17:42:13 -0700 Subject: * Rewrote LLImageManager to use a real priority queue and hold minimal state * Rewrote the logic in J2KImage.RunUpdate() * Added a default avatar texture (I made it myself) --- OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs | 1 - 1 file changed, 1 deletion(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs index 49f7f48..a0f359b 100644 --- a/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs +++ b/OpenSim/Region/CoreModules/Agent/TextureSender/J2KDecoderModule.cs @@ -161,7 +161,6 @@ namespace OpenSim.Region.CoreModules.Agent.TextureSender for (int i = 0; i < layerStarts.Count; i++) { OpenJPEG.J2KLayerInfo layer = new OpenJPEG.J2KLayerInfo(); - int start = layerStarts[i]; if (i == 0) layer.Start = 0; -- cgit v1.1