From 522d6261f11ffaf8320c3f0775beb5d0608ce226 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 16 Sep 2011 00:12:12 +0100 Subject: Correctly create a freshly created estate owner's default items and avatar entries on standalone if applicable. --- .../LocalUserAccountServiceConnector.cs | 26 +++++++++++++--------- 1 file changed, 15 insertions(+), 11 deletions(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs index 30ebb21..546fe88 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs @@ -45,7 +45,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); - private IUserAccountService m_UserService; + /// + /// This is not on the IUserAccountService. It's only being used so that standalone scenes can punch through + /// to a local UserAccountService when setting up an estate manager. + /// + public IUserAccountService UserAccountService { get; private set; } + private UserAccountCache m_Cache; private bool m_Enabled = false; @@ -86,9 +91,9 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts } Object[] args = new Object[] { source }; - m_UserService = ServerUtils.LoadPlugin(serviceDll, args); + UserAccountService = ServerUtils.LoadPlugin(serviceDll, args); - if (m_UserService == null) + if (UserAccountService == null) { m_log.ErrorFormat( "[LOCAL USER ACCOUNT SERVICE CONNECTOR]: Cannot load user account service specified as {0}", serviceDll); @@ -119,7 +124,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts if (!m_Enabled) return; - scene.RegisterModuleInterface(m_UserService); + scene.RegisterModuleInterface(UserAccountService); } public void RemoveRegion(Scene scene) @@ -147,7 +152,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts if (inCache) return account; - account = m_UserService.GetUserAccount(scopeID, userID); + account = UserAccountService.GetUserAccount(scopeID, userID); m_Cache.Cache(userID, account); return account; @@ -160,7 +165,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts if (inCache) return account; - account = m_UserService.GetUserAccount(scopeID, firstName, lastName); + account = UserAccountService.GetUserAccount(scopeID, firstName, lastName); if (account != null) m_Cache.Cache(account.PrincipalID, account); @@ -169,22 +174,21 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.UserAccounts public UserAccount GetUserAccount(UUID scopeID, string Email) { - return m_UserService.GetUserAccount(scopeID, Email); + return UserAccountService.GetUserAccount(scopeID, Email); } public List GetUserAccounts(UUID scopeID, string query) { - return m_UserService.GetUserAccounts(scopeID, query); + return UserAccountService.GetUserAccounts(scopeID, query); } // Update all updatable fields // public bool StoreUserAccount(UserAccount data) { - return m_UserService.StoreUserAccount(data); + return UserAccountService.StoreUserAccount(data); } #endregion - } -} +} \ No newline at end of file -- cgit v1.1