From 3384f643ebbc377ecbaae885941a08484bf259f5 Mon Sep 17 00:00:00 2001 From: Teravus Ovares (Dan Olivares) Date: Thu, 14 Oct 2010 02:19:42 -0400 Subject: * Partially complete stuff for Mesh support that Melanie wanted to see before it was done. * Shouldn't break the build. * Doesn't work yet either. --- .../CoreModules/Avatar/Assets/GetMeshModule.cs | 201 +++++++++++++++++ .../Avatar/Assets/UploadObjectAssetModule.cs | 248 +++++++++++++++++++++ 2 files changed, 449 insertions(+) create mode 100644 OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs create mode 100644 OpenSim/Region/CoreModules/Avatar/Assets/UploadObjectAssetModule.cs (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs new file mode 100644 index 0000000..c1e9891 --- /dev/null +++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs @@ -0,0 +1,201 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections; +using System.Collections.Specialized; +using System.Reflection; +using System.IO; +using System.Web; +using Mono.Addins; +using log4net; +using Nini.Config; +using OpenMetaverse; +using OpenMetaverse.StructuredData; +using OpenSim.Framework; +using OpenSim.Framework.Servers; +using OpenSim.Framework.Servers.HttpServer; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Region.Framework.Scenes; +using OpenSim.Services.Interfaces; +using Caps = OpenSim.Framework.Capabilities.Caps; + +namespace OpenSim.Region.CoreModules.Avatar.Assets +{ + [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] + public class GetMeshModule : INonSharedRegionModule + { + private static readonly ILog m_log = + LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + private Scene m_scene; + private IAssetService m_assetService; + + #region IRegionModuleBase Members + + + public Type ReplaceableInterface + { + get { return null; } + } + + public void Initialise(IConfigSource source) + { + + } + + public void AddRegion(Scene pScene) + { + m_scene = pScene; + } + + public void RemoveRegion(Scene scene) + { + + m_scene.EventManager.OnRegisterCaps -= RegisterCaps; + m_scene = null; + } + + public void RegionLoaded(Scene scene) + { + + m_assetService = m_scene.RequestModuleInterface(); + m_scene.EventManager.OnRegisterCaps += RegisterCaps; + } + + #endregion + + + #region IRegionModule Members + + + + public void Close() { } + + public string Name { get { return "GetMeshModule"; } } + + + public void RegisterCaps(UUID agentID, Caps caps) + { + UUID capID = UUID.Random(); + + m_log.Info("[GETMESH]: /CAPS/" + capID); + caps.RegisterHandler("GetMesh", + new RestHTTPHandler("POST", "/CAPS/" + capID + "/", + delegate(Hashtable m_dhttpMethod) + { + return ProcessGetMesh(m_dhttpMethod, agentID, caps); + })); + + } + + #endregion + public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap) + { + + Hashtable responsedata = new Hashtable(); + responsedata["int_response_code"] = 400; //501; //410; //404; + responsedata["content_type"] = "text/plain"; + responsedata["keepalive"] = false; + responsedata["str_response_string"] = "Request wasn't what was expected"; + + string meshStr = string.Empty; + + if (request.ContainsKey("mesh_id")) + meshStr = request["mesh_id"].ToString(); + + + UUID meshID = UUID.Zero; + if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID)) + { + if (m_assetService == null) + { + responsedata["int_response_code"] = 404; //501; //410; //404; + responsedata["content_type"] = "text/plain"; + responsedata["keepalive"] = false; + responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh."; + return responsedata; + } + + AssetBase mesh; + // Only try to fetch locally cached textures. Misses are redirected + mesh = m_assetService.GetCached(meshID.ToString()); + if (mesh != null) + { + if (mesh.Type == (sbyte)45) //TODO: Change to AssetType.Mesh when libomv gets updated! + { + responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); + responsedata["content_type"] = "application/vnd.ll.mesh"; + responsedata["int_response_code"] = 200; + } + // Optionally add additional mesh types here + else + { + responsedata["int_response_code"] = 404; //501; //410; //404; + responsedata["content_type"] = "text/plain"; + responsedata["keepalive"] = false; + responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh."; + return responsedata; + } + } + else + { + mesh = m_assetService.Get(meshID.ToString()); + if (mesh != null) + { + if (mesh.Type == (sbyte)45) //TODO: Change to AssetType.Mesh when libomv gets updated! + { + responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); + responsedata["content_type"] = "application/vnd.ll.mesh"; + responsedata["int_response_code"] = 200; + } + // Optionally add additional mesh types here + else + { + responsedata["int_response_code"] = 404; //501; //410; //404; + responsedata["content_type"] = "text/plain"; + responsedata["keepalive"] = false; + responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh."; + return responsedata; + } + } + + else + { + responsedata["int_response_code"] = 404; //501; //410; //404; + responsedata["content_type"] = "text/plain"; + responsedata["keepalive"] = false; + responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!"; + return responsedata; + } + } + + } + + return responsedata; + } + } +} diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/UploadObjectAssetModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/UploadObjectAssetModule.cs new file mode 100644 index 0000000..2600506 --- /dev/null +++ b/OpenSim/Region/CoreModules/Avatar/Assets/UploadObjectAssetModule.cs @@ -0,0 +1,248 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections; +using System.Collections.Specialized; +using System.Reflection; +using System.IO; +using System.Web; +using Mono.Addins; +using log4net; +using Nini.Config; +using OpenMetaverse; +using OpenMetaverse.StructuredData; +using OpenSim.Framework; +using OpenSim.Framework.Servers; +using OpenSim.Framework.Servers.HttpServer; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Region.Framework.Scenes; +using OpenSim.Services.Interfaces; +using Caps = OpenSim.Framework.Capabilities.Caps; +using OpenSim.Framework.Capabilities; + +namespace OpenSim.Region.CoreModules.Avatar.Assets +{ + [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] + public class UploadObjectAssetModule : INonSharedRegionModule + { + private static readonly ILog m_log = + LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + private Scene m_scene; + private IAssetService m_assetService; + private bool m_dumpAssetsToFile = false; + + #region IRegionModuleBase Members + + + public Type ReplaceableInterface + { + get { return null; } + } + + public void Initialise(IConfigSource source) + { + + } + + public void AddRegion(Scene pScene) + { + m_scene = pScene; + } + + public void RemoveRegion(Scene scene) + { + + m_scene.EventManager.OnRegisterCaps -= RegisterCaps; + m_scene = null; + } + + public void RegionLoaded(Scene scene) + { + + m_assetService = m_scene.RequestModuleInterface(); + m_scene.EventManager.OnRegisterCaps += RegisterCaps; + } + + #endregion + + + #region IRegionModule Members + + + + public void Close() { } + + public string Name { get { return "UploadObjectAssetModule"; } } + + + public void RegisterCaps(UUID agentID, Caps caps) + { + UUID capID = UUID.Random(); + + m_log.Info("[GETMESH]: /CAPS/" + capID); + caps.RegisterHandler("UploadObjectAsset", + + new LLSDStreamhandler("POST", + "/CAPS/" + capID.ToString(), + delegate(LLSDAssetUploadRequest req) + { + return NewAgentInventoryRequest(req,agentID); + })); + + } + + #endregion + + public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest, UUID agentID) + { + //if (llsdRequest.asset_type == "texture" || + // llsdRequest.asset_type == "animation" || + // llsdRequest.asset_type == "sound") + // { + IClientAPI client = null; + + + IMoneyModule mm = m_scene.RequestModuleInterface(); + + if (mm != null) + { + if (m_scene.TryGetClient(agentID, out client)) + { + if (!mm.UploadCovered(client, mm.UploadCharge)) + { + if (client != null) + client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); + + LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); + errorResponse.uploader = ""; + errorResponse.state = "error"; + return errorResponse; + } + } + } + // } + + + + string assetName = llsdRequest.name; + string assetDes = llsdRequest.description; + string capsBase = "/CAPS/UploadObjectAsset/"; + UUID newAsset = UUID.Random(); + UUID newInvItem = UUID.Random(); + UUID parentFolder = llsdRequest.folder_id; + string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); + + Caps.AssetUploader uploader = + new Caps.AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, + llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile); + MainServer.Instance.AddStreamHandler( + new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); + + string protocol = "http://"; + + if (MainServer.Instance.UseSSL) + protocol = "https://"; + + string uploaderURL = protocol + m_scene.RegionInfo.ExternalHostName + ":" + MainServer.Instance.Port.ToString() + capsBase + + uploaderPath; + + LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); + uploadResponse.uploader = uploaderURL; + uploadResponse.state = "upload"; + + uploader.OnUpLoad += delegate( + string passetName, string passetDescription, UUID passetID, + UUID pinventoryItem, UUID pparentFolder, byte[] pdata, string pinventoryType, + string passetType) + { + UploadCompleteHandler(passetName, passetDescription, passetID, + pinventoryItem, pparentFolder, pdata, pinventoryType, + passetType,agentID); + }; + return uploadResponse; + } + + + public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, + UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, + string assetType,UUID AgentID) + { + sbyte assType = 0; + sbyte inType = 0; + + if (inventoryType == "sound") + { + inType = 1; + assType = 1; + } + else if (inventoryType == "animation") + { + inType = 19; + assType = 20; + } + else if (inventoryType == "wearable") + { + inType = 18; + switch (assetType) + { + case "bodypart": + assType = 13; + break; + case "clothing": + assType = 5; + break; + } + } + + AssetBase asset; + asset = new AssetBase(assetID, assetName, assType, AgentID.ToString()); + asset.Data = data; + + if (m_scene.AssetService != null) + m_scene.AssetService.Store(asset); + + InventoryItemBase item = new InventoryItemBase(); + item.Owner = AgentID; + item.CreatorId = AgentID.ToString(); + item.ID = inventoryItem; + item.AssetID = asset.FullID; + item.Description = assetDescription; + item.Name = assetName; + item.AssetType = assType; + item.InvType = inType; + item.Folder = parentFolder; + item.CurrentPermissions = 2147483647; + item.BasePermissions = 2147483647; + item.EveryOnePermissions = 0; + item.NextPermissions = 2147483647; + item.CreationDate = Util.UnixTimeSinceEpoch(); + m_scene.AddInventoryItem(item); + + } + } +} -- cgit v1.1 From b4a5ce148cf209b1bc0a1ca302275f44abf1040f Mon Sep 17 00:00:00 2001 From: Teravus Ovares (Dan Olivares) Date: Thu, 14 Oct 2010 03:22:14 -0400 Subject: Rename file + more testing and tweaking --- .../NewFileAgentInventoryVariablePriceModule.cs | 256 +++++++++++++++++++++ .../Avatar/Assets/UploadObjectAssetModule.cs | 248 -------------------- 2 files changed, 256 insertions(+), 248 deletions(-) create mode 100644 OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs delete mode 100644 OpenSim/Region/CoreModules/Avatar/Assets/UploadObjectAssetModule.cs (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs new file mode 100644 index 0000000..0bba7d4 --- /dev/null +++ b/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs @@ -0,0 +1,256 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections; +using System.Collections.Specialized; +using System.Reflection; +using System.IO; +using System.Web; +using Mono.Addins; +using log4net; +using Nini.Config; +using OpenMetaverse; +using OpenMetaverse.StructuredData; +using OpenSim.Framework; +using OpenSim.Framework.Servers; +using OpenSim.Framework.Servers.HttpServer; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Region.Framework.Scenes; +using OpenSim.Services.Interfaces; +using Caps = OpenSim.Framework.Capabilities.Caps; +using OpenSim.Framework.Capabilities; + +namespace OpenSim.Region.CoreModules.Avatar.Assets +{ + [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] + public class NewFileAgentInventoryVariablePriceModule : INonSharedRegionModule + { + private static readonly ILog m_log = + LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + private Scene m_scene; + private IAssetService m_assetService; + private bool m_dumpAssetsToFile = false; + + #region IRegionModuleBase Members + + + public Type ReplaceableInterface + { + get { return null; } + } + + public void Initialise(IConfigSource source) + { + + } + + public void AddRegion(Scene pScene) + { + m_scene = pScene; + } + + public void RemoveRegion(Scene scene) + { + + m_scene.EventManager.OnRegisterCaps -= RegisterCaps; + m_scene = null; + } + + public void RegionLoaded(Scene scene) + { + + m_assetService = m_scene.RequestModuleInterface(); + m_scene.EventManager.OnRegisterCaps += RegisterCaps; + } + + #endregion + + + #region IRegionModule Members + + + + public void Close() { } + + public string Name { get { return "NewFileAgentInventoryVariablePriceModule"; } } + + + public void RegisterCaps(UUID agentID, Caps caps) + { + UUID capID = UUID.Random(); + + m_log.Info("[GETMESH]: /CAPS/" + capID); + caps.RegisterHandler("NewFileAgentInventoryVariablePrice", + + new LLSDStreamhandler("POST", + "/CAPS/" + capID.ToString(), + delegate(LLSDAssetUploadRequest req) + { + return NewAgentInventoryRequest(req,agentID); + })); + + } + + #endregion + + public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest, UUID agentID) + { + //if (llsdRequest.asset_type == "texture" || + // llsdRequest.asset_type == "animation" || + // llsdRequest.asset_type == "sound") + // { + IClientAPI client = null; + + + IMoneyModule mm = m_scene.RequestModuleInterface(); + + if (mm != null) + { + if (m_scene.TryGetClient(agentID, out client)) + { + if (!mm.UploadCovered(client, mm.UploadCharge)) + { + if (client != null) + client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); + + LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); + errorResponse.uploader = ""; + errorResponse.state = "error"; + return errorResponse; + } + } + } + // } + + + + string assetName = llsdRequest.name; + string assetDes = llsdRequest.description; + string capsBase = "/CAPS/NewFileAgentInventoryVariablePrice/"; + UUID newAsset = UUID.Random(); + UUID newInvItem = UUID.Random(); + UUID parentFolder = llsdRequest.folder_id; + string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000") + "/"; + + Caps.AssetUploader uploader = + new Caps.AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, + llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile); + MainServer.Instance.AddStreamHandler( + new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); + + string protocol = "http://"; + + if (MainServer.Instance.UseSSL) + protocol = "https://"; + + string uploaderURL = protocol + m_scene.RegionInfo.ExternalHostName + ":" + MainServer.Instance.Port.ToString() + capsBase + + uploaderPath; + + LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); + uploadResponse.uploader = uploaderURL; + uploadResponse.state = "upload"; + + uploader.OnUpLoad += UploadCompleteHandler; + + /*delegate( + string passetName, string passetDescription, UUID passetID, + UUID pinventoryItem, UUID pparentFolder, byte[] pdata, string pinventoryType, + string passetType) + { + UploadCompleteHandler(passetName, passetDescription, passetID, + pinventoryItem, pparentFolder, pdata, pinventoryType, + passetType,agentID); + };*/ + return uploadResponse; + } + + + public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, + UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, + string assetType) + { + UUID AgentID = UUID.Zero; + sbyte assType = 0; + sbyte inType = 0; + + if (inventoryType == "sound") + { + inType = 1; + assType = 1; + } + else if (inventoryType == "animation") + { + inType = 19; + assType = 20; + } + else if (inventoryType == "wearable") + { + inType = 18; + switch (assetType) + { + case "bodypart": + assType = 13; + break; + case "clothing": + assType = 5; + break; + } + } + else if (inventoryType == "mesh") + { + inType = 45; // TODO: Replace with appropriate type + assType = 45;// TODO: Replace with appropriate type + } + + AssetBase asset; + asset = new AssetBase(assetID, assetName, assType, AgentID.ToString()); + asset.Data = data; + + if (m_scene.AssetService != null) + m_scene.AssetService.Store(asset); + + InventoryItemBase item = new InventoryItemBase(); + item.Owner = AgentID; + item.CreatorId = AgentID.ToString(); + item.ID = inventoryItem; + item.AssetID = asset.FullID; + item.Description = assetDescription; + item.Name = assetName; + item.AssetType = assType; + item.InvType = inType; + item.Folder = parentFolder; + item.CurrentPermissions = 2147483647; + item.BasePermissions = 2147483647; + item.EveryOnePermissions = 0; + item.NextPermissions = 2147483647; + item.CreationDate = Util.UnixTimeSinceEpoch(); + m_scene.AddInventoryItem(item); + + } + } +} diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/UploadObjectAssetModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/UploadObjectAssetModule.cs deleted file mode 100644 index 2600506..0000000 --- a/OpenSim/Region/CoreModules/Avatar/Assets/UploadObjectAssetModule.cs +++ /dev/null @@ -1,248 +0,0 @@ -/* - * Copyright (c) Contributors, http://opensimulator.org/ - * See CONTRIBUTORS.TXT for a full list of copyright holders. - * - * Redistribution and use in source and binary forms, with or without - * modification, are permitted provided that the following conditions are met: - * * Redistributions of source code must retain the above copyright - * notice, this list of conditions and the following disclaimer. - * * Redistributions in binary form must reproduce the above copyright - * notice, this list of conditions and the following disclaimer in the - * documentation and/or other materials provided with the distribution. - * * Neither the name of the OpenSimulator Project nor the - * names of its contributors may be used to endorse or promote products - * derived from this software without specific prior written permission. - * - * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY - * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED - * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE - * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY - * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; - * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND - * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT - * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS - * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. - */ - -using System; -using System.Collections; -using System.Collections.Specialized; -using System.Reflection; -using System.IO; -using System.Web; -using Mono.Addins; -using log4net; -using Nini.Config; -using OpenMetaverse; -using OpenMetaverse.StructuredData; -using OpenSim.Framework; -using OpenSim.Framework.Servers; -using OpenSim.Framework.Servers.HttpServer; -using OpenSim.Region.Framework.Interfaces; -using OpenSim.Region.Framework.Scenes; -using OpenSim.Services.Interfaces; -using Caps = OpenSim.Framework.Capabilities.Caps; -using OpenSim.Framework.Capabilities; - -namespace OpenSim.Region.CoreModules.Avatar.Assets -{ - [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] - public class UploadObjectAssetModule : INonSharedRegionModule - { - private static readonly ILog m_log = - LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); - private Scene m_scene; - private IAssetService m_assetService; - private bool m_dumpAssetsToFile = false; - - #region IRegionModuleBase Members - - - public Type ReplaceableInterface - { - get { return null; } - } - - public void Initialise(IConfigSource source) - { - - } - - public void AddRegion(Scene pScene) - { - m_scene = pScene; - } - - public void RemoveRegion(Scene scene) - { - - m_scene.EventManager.OnRegisterCaps -= RegisterCaps; - m_scene = null; - } - - public void RegionLoaded(Scene scene) - { - - m_assetService = m_scene.RequestModuleInterface(); - m_scene.EventManager.OnRegisterCaps += RegisterCaps; - } - - #endregion - - - #region IRegionModule Members - - - - public void Close() { } - - public string Name { get { return "UploadObjectAssetModule"; } } - - - public void RegisterCaps(UUID agentID, Caps caps) - { - UUID capID = UUID.Random(); - - m_log.Info("[GETMESH]: /CAPS/" + capID); - caps.RegisterHandler("UploadObjectAsset", - - new LLSDStreamhandler("POST", - "/CAPS/" + capID.ToString(), - delegate(LLSDAssetUploadRequest req) - { - return NewAgentInventoryRequest(req,agentID); - })); - - } - - #endregion - - public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest, UUID agentID) - { - //if (llsdRequest.asset_type == "texture" || - // llsdRequest.asset_type == "animation" || - // llsdRequest.asset_type == "sound") - // { - IClientAPI client = null; - - - IMoneyModule mm = m_scene.RequestModuleInterface(); - - if (mm != null) - { - if (m_scene.TryGetClient(agentID, out client)) - { - if (!mm.UploadCovered(client, mm.UploadCharge)) - { - if (client != null) - client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); - - LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); - errorResponse.uploader = ""; - errorResponse.state = "error"; - return errorResponse; - } - } - } - // } - - - - string assetName = llsdRequest.name; - string assetDes = llsdRequest.description; - string capsBase = "/CAPS/UploadObjectAsset/"; - UUID newAsset = UUID.Random(); - UUID newInvItem = UUID.Random(); - UUID parentFolder = llsdRequest.folder_id; - string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000"); - - Caps.AssetUploader uploader = - new Caps.AssetUploader(assetName, assetDes, newAsset, newInvItem, parentFolder, llsdRequest.inventory_type, - llsdRequest.asset_type, capsBase + uploaderPath, MainServer.Instance, m_dumpAssetsToFile); - MainServer.Instance.AddStreamHandler( - new BinaryStreamHandler("POST", capsBase + uploaderPath, uploader.uploaderCaps)); - - string protocol = "http://"; - - if (MainServer.Instance.UseSSL) - protocol = "https://"; - - string uploaderURL = protocol + m_scene.RegionInfo.ExternalHostName + ":" + MainServer.Instance.Port.ToString() + capsBase + - uploaderPath; - - LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); - uploadResponse.uploader = uploaderURL; - uploadResponse.state = "upload"; - - uploader.OnUpLoad += delegate( - string passetName, string passetDescription, UUID passetID, - UUID pinventoryItem, UUID pparentFolder, byte[] pdata, string pinventoryType, - string passetType) - { - UploadCompleteHandler(passetName, passetDescription, passetID, - pinventoryItem, pparentFolder, pdata, pinventoryType, - passetType,agentID); - }; - return uploadResponse; - } - - - public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, - UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, - string assetType,UUID AgentID) - { - sbyte assType = 0; - sbyte inType = 0; - - if (inventoryType == "sound") - { - inType = 1; - assType = 1; - } - else if (inventoryType == "animation") - { - inType = 19; - assType = 20; - } - else if (inventoryType == "wearable") - { - inType = 18; - switch (assetType) - { - case "bodypart": - assType = 13; - break; - case "clothing": - assType = 5; - break; - } - } - - AssetBase asset; - asset = new AssetBase(assetID, assetName, assType, AgentID.ToString()); - asset.Data = data; - - if (m_scene.AssetService != null) - m_scene.AssetService.Store(asset); - - InventoryItemBase item = new InventoryItemBase(); - item.Owner = AgentID; - item.CreatorId = AgentID.ToString(); - item.ID = inventoryItem; - item.AssetID = asset.FullID; - item.Description = assetDescription; - item.Name = assetName; - item.AssetType = assType; - item.InvType = inType; - item.Folder = parentFolder; - item.CurrentPermissions = 2147483647; - item.BasePermissions = 2147483647; - item.EveryOnePermissions = 0; - item.NextPermissions = 2147483647; - item.CreationDate = Util.UnixTimeSinceEpoch(); - m_scene.AddInventoryItem(item); - - } - } -} -- cgit v1.1 From 7e363b79c7894b8c393ec38ae60ea19f8cb65d5e Mon Sep 17 00:00:00 2001 From: Teravus Ovares (Dan Olivares) Date: Thu, 14 Oct 2010 09:24:15 -0400 Subject: * Tweaked the upload response and now at least uploading the mesh works. * Binary error on downloading the mesh though.. so still not yet working. --- .../CoreModules/Avatar/Assets/GetMeshModule.cs | 4 +-- .../NewFileAgentInventoryVariablePriceModule.cs | 33 +++++++++++++--------- 2 files changed, 21 insertions(+), 16 deletions(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs index c1e9891..bae108c 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs @@ -145,7 +145,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets mesh = m_assetService.GetCached(meshID.ToString()); if (mesh != null) { - if (mesh.Type == (sbyte)45) //TODO: Change to AssetType.Mesh when libomv gets updated! + if (mesh.Type == (sbyte)49) //TODO: Change to AssetType.Mesh when libomv gets updated! { responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); responsedata["content_type"] = "application/vnd.ll.mesh"; @@ -166,7 +166,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets mesh = m_assetService.Get(meshID.ToString()); if (mesh != null) { - if (mesh.Type == (sbyte)45) //TODO: Change to AssetType.Mesh when libomv gets updated! + if (mesh.Type == (sbyte)49) //TODO: Change to AssetType.Mesh when libomv gets updated! { responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); responsedata["content_type"] = "application/vnd.ll.mesh"; diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs index 0bba7d4..9029f58 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs @@ -107,7 +107,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets m_log.Info("[GETMESH]: /CAPS/" + capID); caps.RegisterHandler("NewFileAgentInventoryVariablePrice", - new LLSDStreamhandler("POST", + new LLSDStreamhandler("POST", "/CAPS/" + capID.ToString(), delegate(LLSDAssetUploadRequest req) { @@ -117,8 +117,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets } #endregion - - public LLSDAssetUploadResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest, UUID agentID) + + public LLSDNewFileAngentInventoryVariablePriceReplyResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest, UUID agentID) { //if (llsdRequest.asset_type == "texture" || // llsdRequest.asset_type == "animation" || @@ -138,8 +138,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets if (client != null) client.SendAgentAlertMessage("Unable to upload asset. Insufficient funds.", false); - LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); - errorResponse.uploader = ""; + LLSDNewFileAngentInventoryVariablePriceReplyResponse errorResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse(); + errorResponse.rsvp = ""; errorResponse.state = "error"; return errorResponse; } @@ -170,14 +170,19 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets string uploaderURL = protocol + m_scene.RegionInfo.ExternalHostName + ":" + MainServer.Instance.Port.ToString() + capsBase + uploaderPath; + - LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse(); - uploadResponse.uploader = uploaderURL; + LLSDNewFileAngentInventoryVariablePriceReplyResponse uploadResponse = new LLSDNewFileAngentInventoryVariablePriceReplyResponse(); + + + uploadResponse.rsvp = uploaderURL; uploadResponse.state = "upload"; + uploadResponse.resource_cost = 0; + uploadResponse.upload_price = 0; - uploader.OnUpLoad += UploadCompleteHandler; + uploader.OnUpLoad += //UploadCompleteHandler; - /*delegate( + delegate( string passetName, string passetDescription, UUID passetID, UUID pinventoryItem, UUID pparentFolder, byte[] pdata, string pinventoryType, string passetType) @@ -185,16 +190,16 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets UploadCompleteHandler(passetName, passetDescription, passetID, pinventoryItem, pparentFolder, pdata, pinventoryType, passetType,agentID); - };*/ + }; return uploadResponse; } public void UploadCompleteHandler(string assetName, string assetDescription, UUID assetID, UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, - string assetType) + string assetType,UUID AgentID) { - UUID AgentID = UUID.Zero; + sbyte assType = 0; sbyte inType = 0; @@ -223,8 +228,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets } else if (inventoryType == "mesh") { - inType = 45; // TODO: Replace with appropriate type - assType = 45;// TODO: Replace with appropriate type + inType = 22; // TODO: Replace with appropriate type + assType = 49;// TODO: Replace with appropriate type } AssetBase asset; -- cgit v1.1 From 6d99f0c627d9f1eefd14b7488cce34b1e2e7d933 Mon Sep 17 00:00:00 2001 From: Teravus Ovares (Dan Olivares) Date: Thu, 14 Oct 2010 09:34:37 -0400 Subject: * Whoops, That was supposed to use the HTTP VERB 'GET' not 'POST' * At this point. Visually, Mesh works OK. Remember peeps, this is still highly experimental from the viewer side as well as the Simulator side. There are known problems with the new beta viewers and attachment breaking so be careful until that's fixed. Additionally there some new properties in the Mesh Viewer that determine physics settings that are non-functional. More work will be done on that. --- OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs index bae108c..a090c0c 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs @@ -104,7 +104,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets m_log.Info("[GETMESH]: /CAPS/" + capID); caps.RegisterHandler("GetMesh", - new RestHTTPHandler("POST", "/CAPS/" + capID + "/", + new RestHTTPHandler("GET", "/CAPS/" + capID, delegate(Hashtable m_dhttpMethod) { return ProcessGetMesh(m_dhttpMethod, agentID, caps); -- cgit v1.1 From 05c4e27a30e9bfa4657aac911ddbb69cafe3c9a0 Mon Sep 17 00:00:00 2001 From: Teravus Ovares (Dan Olivares) Date: Thu, 14 Oct 2010 09:57:42 -0400 Subject: * A few additional cleanup elements * At this point, I want to make sure to thank the fabulous developers of the LibOpenMetaverse library for tirelessly keeping things updated and hammering away at the protocols and providing excellent tools to figure out where things go wrong. * Special thanks to John Hurliman and Latif Khalifa for their valuable insight. --- OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs | 1 + .../Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs | 5 +++++ 2 files changed, 6 insertions(+) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs index a090c0c..b8aed0b 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs @@ -113,6 +113,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets } #endregion + public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap) { diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs index 9029f58..35f054f 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs @@ -120,6 +120,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets public LLSDNewFileAngentInventoryVariablePriceReplyResponse NewAgentInventoryRequest(LLSDAssetUploadRequest llsdRequest, UUID agentID) { + + //TODO: The Mesh uploader uploads many types of content. If you're going to implement a Money based limit + // You need to be aware of this and + + //if (llsdRequest.asset_type == "texture" || // llsdRequest.asset_type == "animation" || // llsdRequest.asset_type == "sound") -- cgit v1.1 From ba247f729d80dbc01b1cc13cc46692691b4b4cb3 Mon Sep 17 00:00:00 2001 From: Melanie Date: Thu, 14 Oct 2010 11:08:10 +0100 Subject: Kill some magic numbers in the mesh upload module and change the mesh asset type from 45 to 49 to match OMV trunk --- .../Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs index 35f054f..d644cdd 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs @@ -254,10 +254,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets item.AssetType = assType; item.InvType = inType; item.Folder = parentFolder; - item.CurrentPermissions = 2147483647; - item.BasePermissions = 2147483647; + item.CurrentPermissions = (uint)PermissionMask.All; + item.BasePermissions = (uint)PermissionMask.All; item.EveryOnePermissions = 0; - item.NextPermissions = 2147483647; + item.NextPermissions = (uint)(PermissionMask.Move | PermissionMask.Modify | PermissionMask.Transfer); item.CreationDate = Util.UnixTimeSinceEpoch(); m_scene.AddInventoryItem(item); -- cgit v1.1 From 405935492ba360806fd47fa2053601bc98969d0d Mon Sep 17 00:00:00 2001 From: Latif Khalifa Date: Thu, 14 Oct 2010 18:08:59 +0200 Subject: Don't distroy attachments when using viewer 2.1+, strip multiple attachment data --- OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 457e0bb..51197d2 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs @@ -228,6 +228,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments "[ATTACHMENTS MODULE]: Rezzing attachment to point {0} from item {1} for {2}", (AttachmentPoint)AttachmentPt, itemID, remoteClient.Name); + // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should + // be removed when that functionality is implemented in opensim + AttachmentPt &= 0x7f; + SceneObjectGroup att = RezSingleAttachmentFromInventoryInternal(remoteClient, itemID, AttachmentPt); if (updateInventoryStatus) -- cgit v1.1 From c148ef25a9fcb5236731e949f6c6dbf042d07ef9 Mon Sep 17 00:00:00 2001 From: Teravus Ovares (Dan Olivares) Date: Thu, 14 Oct 2010 12:23:41 -0400 Subject: * Replacing Magic numbers with Enums --- OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs | 4 ++-- .../Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs index b8aed0b..36aaab3 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/GetMeshModule.cs @@ -146,7 +146,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets mesh = m_assetService.GetCached(meshID.ToString()); if (mesh != null) { - if (mesh.Type == (sbyte)49) //TODO: Change to AssetType.Mesh when libomv gets updated! + if (mesh.Type == (SByte)AssetType.Mesh) { responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); responsedata["content_type"] = "application/vnd.ll.mesh"; @@ -167,7 +167,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets mesh = m_assetService.Get(meshID.ToString()); if (mesh != null) { - if (mesh.Type == (sbyte)49) //TODO: Change to AssetType.Mesh when libomv gets updated! + if (mesh.Type == (SByte)AssetType.Mesh) { responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data); responsedata["content_type"] = "application/vnd.ll.mesh"; diff --git a/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs b/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs index 35f054f..0d26036 100644 --- a/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Assets/NewFileAgentInventoryVariablePriceModule.cs @@ -233,8 +233,8 @@ namespace OpenSim.Region.CoreModules.Avatar.Assets } else if (inventoryType == "mesh") { - inType = 22; // TODO: Replace with appropriate type - assType = 49;// TODO: Replace with appropriate type + inType = (sbyte)InventoryType.Mesh; + assType = (sbyte)AssetType.Mesh; } AssetBase asset; -- cgit v1.1 From cd4d7a7c351ad78c13805374b46ea8168568d89e Mon Sep 17 00:00:00 2001 From: Latif Khalifa Date: Fri, 15 Oct 2010 07:24:57 +0200 Subject: A couple of more ways attachment point is sent Signed-off-by: Teravus Ovares (Dan Olivares) --- .../Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index 51197d2..2a0c0b1 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs @@ -113,6 +113,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments if (!m_scene.Permissions.CanTakeObject(part.UUID, remoteClient.AgentId)) return; + // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should + // be removed when that functionality is implemented in opensim + AttachmentPt &= 0x7f; + // Calls attach with a Zero position if (AttachObject(remoteClient, part.ParentGroup, AttachmentPt, false)) { @@ -142,6 +146,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments if (m_scene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId)) { + // TODO: this short circuits multiple attachments functionality in LL viewer 2.1+ and should + // be removed when that functionality is implemented in opensim + AttachmentPt &= 0x7f; + // If the attachment point isn't the same as the one previously used // set it's offset position = 0 so that it appears on the attachment point // and not in a weird location somewhere unknown. -- cgit v1.1 From 1499607215aab4994f933a8ed2a54ed037a1f9ba Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Fri, 15 Oct 2010 17:27:19 -0700 Subject: Made OARs use the new serialization procedure. (TPs/crossings still on the old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce instead of . --- .../World/Archiver/ArchiveWriteRequestExecution.cs | 7 ++++-- .../Archiver/ArchiveWriteRequestPreparation.cs | 5 ++-- .../CoreModules/World/Archiver/ArchiverModule.cs | 27 ++++++++++++++-------- .../World/Serialiser/SerialiserModule.cs | 4 ++-- .../World/Serialiser/Tests/SerialiserTests.cs | 2 +- 5 files changed, 28 insertions(+), 17 deletions(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs index 586d98e..eb9688d 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs @@ -60,6 +60,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver protected Scene m_scene; protected TarArchiveWriter m_archiveWriter; protected Guid m_requestId; + protected Dictionary m_options; public ArchiveWriteRequestExecution( List sceneObjects, @@ -67,7 +68,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver IRegionSerialiserModule serialiser, Scene scene, TarArchiveWriter archiveWriter, - Guid requestId) + Guid requestId, + Dictionary options) { m_sceneObjects = sceneObjects; m_terrainModule = terrainModule; @@ -75,6 +77,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver m_scene = scene; m_archiveWriter = archiveWriter; m_requestId = requestId; + m_options = options; } protected internal void ReceivedAllAssets( @@ -145,7 +148,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver { //m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType()); - string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject); + string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, m_options); m_archiveWriter.WriteFile(ArchiveHelpers.CreateObjectPath(sceneObject), serializedObject); } diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index 283b33b..e9a476c 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs @@ -98,7 +98,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver /// Archive the region requested. /// /// if there was an io problem with creating the file - public void ArchiveRegion() + public void ArchiveRegion(Dictionary options) { Dictionary assetUuids = new Dictionary(); @@ -165,7 +165,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver m_scene.RequestModuleInterface(), m_scene, archiveWriter, - m_requestId); + m_requestId, + options); new AssetsRequest( new AssetsArchiver(archiveWriter), assetUuids, diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs index 82ede01..98bdcd0 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs @@ -122,37 +122,44 @@ namespace OpenSim.Region.CoreModules.World.Archiver /// public void HandleSaveOarConsoleCommand(string module, string[] cmdparams) { + Dictionary options = new Dictionary(); + + OptionSet ops = new OptionSet(); + ops.Add("old|old-guids", delegate(string v) { options["old-guids"] = (v != null); }); + + List mainParams = ops.Parse(cmdparams); + if (cmdparams.Length > 2) { - ArchiveRegion(cmdparams[2]); + ArchiveRegion(mainParams[2], options); } else { - ArchiveRegion(DEFAULT_OAR_BACKUP_FILENAME); + ArchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, options); } } - public void ArchiveRegion(string savePath) + public void ArchiveRegion(string savePath, Dictionary options) { - ArchiveRegion(savePath, Guid.Empty); + ArchiveRegion(savePath, Guid.Empty, options); } - - public void ArchiveRegion(string savePath, Guid requestId) + + public void ArchiveRegion(string savePath, Guid requestId, Dictionary options) { m_log.InfoFormat( "[ARCHIVER]: Writing archive for region {0} to {1}", m_scene.RegionInfo.RegionName, savePath); - new ArchiveWriteRequestPreparation(m_scene, savePath, requestId).ArchiveRegion(); + new ArchiveWriteRequestPreparation(m_scene, savePath, requestId).ArchiveRegion(options); } - + public void ArchiveRegion(Stream saveStream) { ArchiveRegion(saveStream, Guid.Empty); } - + public void ArchiveRegion(Stream saveStream, Guid requestId) { - new ArchiveWriteRequestPreparation(m_scene, saveStream, requestId).ArchiveRegion(); + new ArchiveWriteRequestPreparation(m_scene, saveStream, requestId).ArchiveRegion(new Dictionary()); } public void DearchiveRegion(string loadPath) diff --git a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs index 04062b0..ec97acd 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs @@ -160,9 +160,9 @@ namespace OpenSim.Region.CoreModules.World.Serialiser return SceneXmlLoader.DeserializeGroupFromXml2(xmlString); } - public string SerializeGroupToXml2(SceneObjectGroup grp) + public string SerializeGroupToXml2(SceneObjectGroup grp, Dictionary options) { - return SceneXmlLoader.SaveGroupToXml2(grp); + return SceneXmlLoader.SaveGroupToXml2(grp, options); } public void SavePrimListToXml2(EntityBase[] entityList, string fileName) diff --git a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs index 799a448..49bd466 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs @@ -369,7 +369,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests // Need to add the object to the scene so that the request to get script state succeeds m_scene.AddSceneObject(so); - string xml2 = m_serialiserModule.SerializeGroupToXml2(so); + string xml2 = m_serialiserModule.SerializeGroupToXml2(so, new System.Collections.Generic.Dictionary()); XmlTextReader xtr = new XmlTextReader(new StringReader(xml2)); xtr.ReadStartElement("SceneObjectGroup"); -- cgit v1.1 From fe4e6ff81121bd3c5041fc3cdc6545548b192568 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 16 Oct 2010 02:38:46 +0100 Subject: Fix test break - TestSerializeXml2() still requires old-guids option --- .../Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs index 49bd466..bac7827 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs @@ -25,6 +25,9 @@ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ +using System.Collections.Generic; +using System.IO; +using System.Xml; using log4net.Config; using NUnit.Framework; using NUnit.Framework.SyntaxHelpers; @@ -34,8 +37,6 @@ using OpenSim.Region.Framework.Scenes; using OpenSim.Region.Framework.Scenes.Serialization; using OpenSim.Tests.Common; using OpenSim.Tests.Common.Setup; -using System.IO; -using System.Xml; namespace OpenSim.Region.CoreModules.World.Serialiser.Tests { @@ -369,7 +370,9 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests // Need to add the object to the scene so that the request to get script state succeeds m_scene.AddSceneObject(so); - string xml2 = m_serialiserModule.SerializeGroupToXml2(so, new System.Collections.Generic.Dictionary()); + Dictionary options = new Dictionary(); + options["old-guids"] = true; + string xml2 = m_serialiserModule.SerializeGroupToXml2(so, options); XmlTextReader xtr = new XmlTextReader(new StringReader(xml2)); xtr.ReadStartElement("SceneObjectGroup"); -- cgit v1.1 From 1bd4219078b48e0e69aca65908a127bc19ca5610 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 16 Oct 2010 03:52:11 +0100 Subject: save oar control file first rather than in the middle so that it's the first thing we come accross on load this exposes a weekness with using tar where we don't control the order in which files are loaded. can't be helped for now --- .../World/Archiver/ArchiveWriteRequestExecution.cs | 37 +-------------------- .../Archiver/ArchiveWriteRequestPreparation.cs | 38 ++++++++++++++++++++++ .../World/Archiver/Tests/ArchiverTests.cs | 4 +-- 3 files changed, 41 insertions(+), 38 deletions(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs index eb9688d..d1fe1f5 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs @@ -108,12 +108,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver // "[ARCHIVER]: Received {0} of {1} assets requested", // assetsFoundUuids.Count, assetsFoundUuids.Count + assetsNotFoundUuids.Count); - m_log.InfoFormat("[ARCHIVER]: Creating archive file. This may take some time."); - - // Write out control file - m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p2ControlFile()); - m_log.InfoFormat("[ARCHIVER]: Added control file to archive."); - // Write out region settings string settingsPath = String.Format("{0}{1}.xml", ArchiveConstants.SETTINGS_PATH, m_scene.RegionInfo.RegionName); @@ -155,35 +149,6 @@ namespace OpenSim.Region.CoreModules.World.Archiver m_log.InfoFormat("[ARCHIVER]: Added scene objects to archive."); } - /// - /// Create the control file for a 0.2 version archive - /// - /// - public static string Create0p2ControlFile() - { - StringWriter sw = new StringWriter(); - XmlTextWriter xtw = new XmlTextWriter(sw); - xtw.Formatting = Formatting.Indented; - xtw.WriteStartDocument(); - xtw.WriteStartElement("archive"); - xtw.WriteAttributeString("major_version", "0"); - xtw.WriteAttributeString("minor_version", "3"); - - xtw.WriteStartElement("creation_info"); - DateTime now = DateTime.UtcNow; - TimeSpan t = now - new DateTime(1970, 1, 1); - xtw.WriteElementString("datetime", ((int)t.TotalSeconds).ToString()); - xtw.WriteElementString("id", UUID.Random().ToString()); - xtw.WriteEndElement(); - xtw.WriteEndElement(); - - xtw.Flush(); - xtw.Close(); - - String s = sw.ToString(); - sw.Close(); - - return s; - } + } } diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index e9a476c..f867e50 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs @@ -32,6 +32,7 @@ using System.IO.Compression; using System.Reflection; using System.Text.RegularExpressions; using System.Threading; +using System.Xml; using log4net; using OpenMetaverse; using OpenSim.Framework; @@ -167,10 +168,47 @@ namespace OpenSim.Region.CoreModules.World.Archiver archiveWriter, m_requestId, options); + + m_log.InfoFormat("[ARCHIVER]: Creating archive file. This may take some time."); + + // Write out control file + archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p2ControlFile()); + m_log.InfoFormat("[ARCHIVER]: Added control file to archive."); new AssetsRequest( new AssetsArchiver(archiveWriter), assetUuids, m_scene.AssetService, awre.ReceivedAllAssets).Execute(); } + + /// + /// Create the control file for a 0.2 version archive + /// + /// + public static string Create0p2ControlFile() + { + StringWriter sw = new StringWriter(); + XmlTextWriter xtw = new XmlTextWriter(sw); + xtw.Formatting = Formatting.Indented; + xtw.WriteStartDocument(); + xtw.WriteStartElement("archive"); + xtw.WriteAttributeString("major_version", "0"); + xtw.WriteAttributeString("minor_version", "3"); + + xtw.WriteStartElement("creation_info"); + DateTime now = DateTime.UtcNow; + TimeSpan t = now - new DateTime(1970, 1, 1); + xtw.WriteElementString("datetime", ((int)t.TotalSeconds).ToString()); + xtw.WriteElementString("id", UUID.Random().ToString()); + xtw.WriteEndElement(); + xtw.WriteEndElement(); + + xtw.Flush(); + xtw.Close(); + + String s = sw.ToString(); + sw.Close(); + + return s; + } } } diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index 3342164..b72cd02 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs @@ -230,7 +230,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests // upset load tar.WriteDir(ArchiveConstants.TERRAINS_PATH); - tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile()); + tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestPreparation.Create0p2ControlFile()); SceneObjectPart part1 = CreateSceneObjectPart1(); SceneObjectGroup object1 = new SceneObjectGroup(part1); @@ -329,7 +329,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); tar.WriteDir(ArchiveConstants.TERRAINS_PATH); - tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile()); + tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestPreparation.Create0p2ControlFile()); RegionSettings rs = new RegionSettings(); rs.AgentLimit = 17; -- cgit v1.1 From 3df8d8ff7601f8dd1bc818ed2a13946fd0d9a91e Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 16 Oct 2010 04:59:51 +0100 Subject: Have OpenSim throw a strop if it tries to load an OAR with a major version that is too high for it to handle --- .../World/Archiver/ArchiveReadRequest.cs | 22 ++++++++++++++++++++++ .../Archiver/ArchiveWriteRequestPreparation.cs | 2 +- 2 files changed, 23 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index 6b538f6..f1f5258 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs @@ -51,6 +51,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver public class ArchiveReadRequest { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + /// + /// The maximum major version of OAR that we can read. Minor versions shouldn't need a number since version + /// bumps here should be compatible. + /// + public static int MAX_MAJOR_VERSION = 0; protected Scene m_scene; protected Stream m_loadStream; @@ -497,6 +503,22 @@ namespace OpenSim.Region.CoreModules.World.Archiver { if (xtr.NodeType == XmlNodeType.Element) { + if (xtr.Name.ToString() == "archive") + { + int majorVersion = int.Parse(xtr["major_version"]); + int minorVersion = int.Parse(xtr["minor_version"]); + string version = string.Format("{0}.{1}", majorVersion, minorVersion); + + if (majorVersion > MAX_MAJOR_VERSION) + { + throw new Exception( + string.Format( + "The OAR you are trying to load has major version number of {0} but this version of OpenSim can only load OARs with major version number {1} and below", + majorVersion, MAX_MAJOR_VERSION)); + } + + m_log.InfoFormat("[ARCHIVER]: Loading OAR with version {0}", version); + } if (xtr.Name.ToString() == "datetime") { int value; diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index f867e50..bae1bdd 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs @@ -181,7 +181,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver } /// - /// Create the control file for a 0.2 version archive + /// Create the control file for the most up to date archive /// /// public static string Create0p2ControlFile() -- cgit v1.1 From e41b23a1a4bef55d31f75e1227834da84cbd971a Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 16 Oct 2010 05:38:44 +0100 Subject: change --old-guids switch on the save oar command line to --version= if x is 0, then an old version 0.3 archive is saved. If it is anything else or missing, then a version 1.0 archive is saved version 1.0 archives cannot be loaded on OpenSim 0.7.0.2 and earlier also add various informational notices about what version we've saving/loading --- .../World/Archiver/ArchiveReadRequest.cs | 2 +- .../World/Archiver/ArchiveWriteRequestExecution.cs | 6 ++++- .../Archiver/ArchiveWriteRequestPreparation.cs | 26 ++++++++++++++++++---- .../CoreModules/World/Archiver/ArchiverModule.cs | 2 +- .../World/Archiver/Tests/ArchiverTests.cs | 4 ++-- 5 files changed, 31 insertions(+), 9 deletions(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index f1f5258..ae6e596 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs @@ -56,7 +56,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver /// The maximum major version of OAR that we can read. Minor versions shouldn't need a number since version /// bumps here should be compatible. /// - public static int MAX_MAJOR_VERSION = 0; + public static int MAX_MAJOR_VERSION = 1; protected Scene m_scene; protected Stream m_loadStream; diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs index d1fe1f5..79bec56 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs @@ -137,12 +137,16 @@ namespace OpenSim.Region.CoreModules.World.Archiver m_log.InfoFormat("[ARCHIVER]: Added terrain information to archive."); + Dictionary serializationOptions = new Dictionary(); + if (m_options.ContainsKey("version") && (string)m_options["version"] == "0") + serializationOptions["old-guids"] = true; + // Write out scene object metadata foreach (SceneObjectGroup sceneObject in m_sceneObjects) { //m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType()); - string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, m_options); + string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, serializationOptions); m_archiveWriter.WriteFile(ArchiveHelpers.CreateObjectPath(sceneObject), serializedObject); } diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index bae1bdd..d21efed 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs @@ -172,7 +172,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver m_log.InfoFormat("[ARCHIVER]: Creating archive file. This may take some time."); // Write out control file - archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p2ControlFile()); + archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p2ControlFile(options)); m_log.InfoFormat("[ARCHIVER]: Added control file to archive."); new AssetsRequest( @@ -184,15 +184,33 @@ namespace OpenSim.Region.CoreModules.World.Archiver /// Create the control file for the most up to date archive /// /// - public static string Create0p2ControlFile() + public static string Create0p2ControlFile(Dictionary options) { + int majorVersion, minorVersion; + if (options.ContainsKey("version") && (string)options["version"] == "0") + { + majorVersion = 0; + minorVersion = 3; + } + else + { + majorVersion = 1; + minorVersion = 0; + } + + m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); + if (majorVersion == 1) + { + m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR"); + } + StringWriter sw = new StringWriter(); XmlTextWriter xtw = new XmlTextWriter(sw); xtw.Formatting = Formatting.Indented; xtw.WriteStartDocument(); xtw.WriteStartElement("archive"); - xtw.WriteAttributeString("major_version", "0"); - xtw.WriteAttributeString("minor_version", "3"); + xtw.WriteAttributeString("major_version", majorVersion.ToString()); + xtw.WriteAttributeString("minor_version", minorVersion.ToString()); xtw.WriteStartElement("creation_info"); DateTime now = DateTime.UtcNow; diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs index 98bdcd0..e0ad71e 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs @@ -125,7 +125,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver Dictionary options = new Dictionary(); OptionSet ops = new OptionSet(); - ops.Add("old|old-guids", delegate(string v) { options["old-guids"] = (v != null); }); + ops.Add("v|version=", delegate(string v) { options["version"] = v; }); List mainParams = ops.Parse(cmdparams); diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index b72cd02..04bdc4f 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs @@ -230,7 +230,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests // upset load tar.WriteDir(ArchiveConstants.TERRAINS_PATH); - tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestPreparation.Create0p2ControlFile()); + tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestPreparation.Create0p2ControlFile(new Dictionary())); SceneObjectPart part1 = CreateSceneObjectPart1(); SceneObjectGroup object1 = new SceneObjectGroup(part1); @@ -329,7 +329,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); tar.WriteDir(ArchiveConstants.TERRAINS_PATH); - tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestPreparation.Create0p2ControlFile()); + tar.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestPreparation.Create0p2ControlFile(new Dictionary())); RegionSettings rs = new RegionSettings(); rs.AgentLimit = 17; -- cgit v1.1 From edc31adf954276f00e272d1de9d162c3940ec62b Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 16 Oct 2010 07:09:13 +0100 Subject: Rip out version option since it turns out that the changed object serialization format can actually be loaded by older OpenSims after all This bumps the OAR version to 0.4 instead, signalling some change but with backwards compatability... for now. --- .../World/Archiver/ArchiveWriteRequestExecution.cs | 4 ++-- .../World/Archiver/ArchiveWriteRequestPreparation.cs | 14 +++++++++----- 2 files changed, 11 insertions(+), 7 deletions(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs index 79bec56..c062833 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs @@ -138,8 +138,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver m_log.InfoFormat("[ARCHIVER]: Added terrain information to archive."); Dictionary serializationOptions = new Dictionary(); - if (m_options.ContainsKey("version") && (string)m_options["version"] == "0") - serializationOptions["old-guids"] = true; +// if (m_options.ContainsKey("version") && (string)m_options["version"] == "0") +// serializationOptions["old-guids"] = true; // Write out scene object metadata foreach (SceneObjectGroup sceneObject in m_sceneObjects) diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index d21efed..43789af 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs @@ -186,7 +186,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver /// public static string Create0p2ControlFile(Dictionary options) { - int majorVersion, minorVersion; + int majorVersion = 0, minorVersion = 4; + + /* if (options.ContainsKey("version") && (string)options["version"] == "0") { majorVersion = 0; @@ -197,12 +199,14 @@ namespace OpenSim.Region.CoreModules.World.Archiver majorVersion = 1; minorVersion = 0; } + */ m_log.InfoFormat("[ARCHIVER]: Creating version {0}.{1} OAR", majorVersion, minorVersion); - if (majorVersion == 1) - { - m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR"); - } +// if (majorVersion == 1) +// { +// m_log.WarnFormat("[ARCHIVER]: Please be aware that version 1.0 OARs are not compatible with OpenSim 0.7.0.2 and earlier. Please use the --version=0 option if you want to produce a compatible OAR"); +// } + StringWriter sw = new StringWriter(); XmlTextWriter xtw = new XmlTextWriter(sw); -- cgit v1.1 From 06d37d06e6aa6eae313fb7bf186f3e0c7e66b115 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 16 Oct 2010 07:25:55 +0100 Subject: Drop max oar loading version back to 0 from 1 --- OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index ae6e596..f1f5258 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs @@ -56,7 +56,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver /// The maximum major version of OAR that we can read. Minor versions shouldn't need a number since version /// bumps here should be compatible. /// - public static int MAX_MAJOR_VERSION = 1; + public static int MAX_MAJOR_VERSION = 0; protected Scene m_scene; protected Stream m_loadStream; -- cgit v1.1 From 22eff055d4c03d2bb0bd44f4259a280761d90715 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sun, 17 Oct 2010 10:35:38 -0700 Subject: .NET automagical serialization of SOPs replaced by manual serialization across the board. --- .../CoreModules/World/Serialiser/Tests/SerialiserTests.cs | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs index bac7827..f10e848 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs @@ -303,15 +303,19 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests { case "UUID": xtr.ReadStartElement("UUID"); - uuid = UUID.Parse(xtr.ReadElementString("Guid")); - xtr.ReadEndElement(); + try + { + uuid = UUID.Parse(xtr.ReadElementString("UUID")); + xtr.ReadEndElement(); + } + catch { } // ignore everything but ... break; case "Name": name = xtr.ReadElementContentAsString(); break; case "CreatorID": xtr.ReadStartElement("CreatorID"); - creatorId = UUID.Parse(xtr.ReadElementString("Guid")); + creatorId = UUID.Parse(xtr.ReadElementString("UUID")); xtr.ReadEndElement(); break; } -- cgit v1.1