From 25fdbd6cbcfc857c444042745d7d4fa8e495a982 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sat, 9 Jan 2010 09:09:32 -0800 Subject: Less refs to UserProfileCacheService. Compiles but likely doesn't run. --- OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | 2 +- .../Inventory/Archiver/InventoryArchiveReadRequest.cs | 2 +- .../Inventory/Archiver/InventoryArchiveWriteRequest.cs | 2 +- .../CoreModules/World/Estate/EstateManagementModule.cs | 15 ++++----------- 4 files changed, 7 insertions(+), 14 deletions(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs index 61b6d65..db94d2a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs @@ -130,7 +130,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Combat.CombatModule } else { - string killer = DeadAvatar.Scene.CommsManager.UUIDNameRequestString(part.OwnerID); + string killer = DeadAvatar.Scene.GetUserName(part.OwnerID); DeadAvatar.ControllingClient.SendAgentAlertMessage("You impaled yourself on " + part.Name + " owned by " + killer +"!", true); } //DeadAvatar.Scene. part.ObjectOwner diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 160a9bd..3417c87 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs @@ -357,7 +357,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver // Don't use the item ID that's in the file item.ID = UUID.Random(); - UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_scene.CommsManager); + UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_scene.UserAccountService); if (UUID.Zero != ospResolvedId) { item.CreatorIdAsUuid = ospResolvedId; diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index 98b686e..8f75983 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs @@ -148,7 +148,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver m_userUuids[inventoryItem.CreatorIdAsUuid] = 1; InventoryItemBase saveItem = (InventoryItemBase)inventoryItem.Clone(); - saveItem.CreatorId = OspResolver.MakeOspa(saveItem.CreatorIdAsUuid, m_scene.CommsManager); + saveItem.CreatorId = OspResolver.MakeOspa(saveItem.CreatorIdAsUuid, m_scene.UserAccountService); string serialization = UserInventoryItemSerializer.Serialize(saveItem); m_archiveWriter.WriteFile(filename, serialization); diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index b1dcb14..5b82d4c 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs @@ -649,16 +649,9 @@ namespace OpenSim.Region.CoreModules.World.Estate lsri.TaskID = sog.UUID; lsri.TaskLocalID = sog.LocalId; lsri.TaskName = sog.GetPartName(obj); - if (m_scene.CommsManager.UUIDNameCachedTest(sog.OwnerID)) - { - lsri.OwnerName = m_scene.CommsManager.UUIDNameRequestString(sog.OwnerID); - } - else - { - lsri.OwnerName = "waiting"; - lock (uuidNameLookupList) - uuidNameLookupList.Add(sog.OwnerID); - } + lsri.OwnerName = "waiting"; + lock (uuidNameLookupList) + uuidNameLookupList.Add(sog.OwnerID); if (filter.Length != 0) { @@ -709,7 +702,7 @@ namespace OpenSim.Region.CoreModules.World.Estate for (int i = 0; i < uuidarr.Length; i++) { // string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]); - m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]); + m_scene.GetUserName(uuidarr[i]); // we drop it. It gets cached though... so we're ready for the next request. } } -- cgit v1.1