From 1d02636c27de64f8acec5bb9a76f8659f0bfdd2b Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Fri, 22 May 2009 14:57:00 +0000 Subject: cleaning out warnings. NOTE: we currently have a gazillion warnings caused stuff flagged as "obsolete" (OGS1 stuff) --- what's up with that? --- OpenSim/Region/CoreModules/Agent/IPBan/SceneBanner.cs | 6 +++--- .../CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/CoreModules') diff --git a/OpenSim/Region/CoreModules/Agent/IPBan/SceneBanner.cs b/OpenSim/Region/CoreModules/Agent/IPBan/SceneBanner.cs index 000f3c6..394b1bb 100644 --- a/OpenSim/Region/CoreModules/Agent/IPBan/SceneBanner.cs +++ b/OpenSim/Region/CoreModules/Agent/IPBan/SceneBanner.cs @@ -1,4 +1,4 @@ -/* +/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * @@ -38,13 +38,13 @@ namespace OpenSim.Region.CoreModules.Agent.IPBan = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); private List bans; - private SceneBase m_scene; + // private SceneBase m_scene; public SceneBanner(SceneBase scene, List banList) { scene.EventManager.OnClientConnect += EventManager_OnClientConnect; bans = banList; - m_scene = scene; + // m_scene = scene; } void EventManager_OnClientConnect(IClientCore client) diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs index 063081e..259a333 100644 --- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs @@ -305,7 +305,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture Primitive.TextureEntry tmptex = part.Shape.Textures; // remove the old asset from the cache - UUID oldID = tmptex.DefaultTexture.TextureID; + // UUID oldID = tmptex.DefaultTexture.TextureID; tmptex.DefaultTexture.TextureID = asset.FullID; // I'm pretty sure we always want to force this to true -- cgit v1.1