From f7b28dd32155eac2d55ccf0757b059794d6b5f67 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 7 Sep 2010 03:41:29 +0100 Subject: If a scene object part UUID is changed (only possible when not in a scene), then adjust the inventory items to point to the new uuid as well --- OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/World') diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index 58698ee..32b3724 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs @@ -215,7 +215,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests public void TestLoadOarV0_2() { TestHelper.InMethod(); - //log4net.Config.XmlConfigurator.Configure(); +// log4net.Config.XmlConfigurator.Configure(); MemoryStream archiveWriteStream = new MemoryStream(); TarArchiveWriter tar = new TarArchiveWriter(archiveWriteStream); -- cgit v1.1