From f1c30784ac767bf5f62e81748984b76d85d71f6a Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Fri, 15 Jan 2010 15:11:58 -0800 Subject: * General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too --- OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) (limited to 'OpenSim/Region/CoreModules/World') diff --git a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs index be46fa5..42b4632 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs @@ -104,7 +104,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap if (info != null) regionInfos.Add(info); } - if ((regionInfos.Count == 0) && IsHypergridOn()) + if ((regionInfos.Count == 0)) { // OK, we tried but there are no regions matching that name. // Let's check quickly if this is a domain name, and if so link to it @@ -158,11 +158,6 @@ namespace OpenSim.Region.CoreModules.World.WorldMap remoteClient.SendMapBlock(blocks, 0); } - private bool IsHypergridOn() - { - return (m_scene.SceneGridService is HGSceneCommunicationService); - } - private Scene GetClientScene(IClientAPI client) { foreach (Scene s in m_scenes) -- cgit v1.1