From 62e0b53ca4697a852ee1e36e86da6a32e93bd55e Mon Sep 17 00:00:00 2001 From: Dan Lake Date: Fri, 19 Mar 2010 05:58:34 -0700 Subject: Renamed TryGetAvatar to TryGetScenePresence on SceneManager, SceneBase, Scene and SceneGraph. This was the only change in this patch to keep it isolated from other recent changes to the same set of files. --- OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/CoreModules/World') diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index f1cc0dd..2b0e83f 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs @@ -210,7 +210,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap // this is here because CAPS map requests work even beyond the 10,000 limit. ScenePresence avatarPresence = null; - m_scene.TryGetAvatar(agentID, out avatarPresence); + m_scene.TryGetScenePresence(agentID, out avatarPresence); if (avatarPresence != null) { @@ -489,7 +489,7 @@ namespace OpenSim.Region.CoreModules.World.WorldMap if (mrs.agentID != UUID.Zero) { ScenePresence av = null; - m_scene.TryGetAvatar(mrs.agentID, out av); + m_scene.TryGetScenePresence(mrs.agentID, out av); if (av != null) { if (response.ContainsKey(mrs.itemtype.ToString())) -- cgit v1.1