From 76c0935ec744f2d230489398f879eb7f42b11d37 Mon Sep 17 00:00:00 2001 From: Mike Mazur Date: Tue, 17 Feb 2009 01:36:44 +0000 Subject: - remove the Metadata property from AssetBase and return all previous properties as before - prefix private variables with m_ in AssetBase.cs - related to Mantis #3122, as mentioned in https://lists.berlios.de/pipermail/opensim-dev/2009-February/005088.html - all services will likely need to be upgraded after this commit --- OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs') diff --git a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs index e1c3d85..4f98e8b 100644 --- a/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs +++ b/OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs @@ -985,14 +985,14 @@ namespace OpenSim.Region.CoreModules.World.WorldMap m_scene.RegionInfo.RegionSettings.TerrainImageID = TerrainImageUUID; AssetBase asset = new AssetBase(); - asset.Metadata.FullID = m_scene.RegionInfo.RegionSettings.TerrainImageID; + asset.FullID = m_scene.RegionInfo.RegionSettings.TerrainImageID; asset.Data = data; - asset.Metadata.Name + asset.Name = "terrainImage_" + m_scene.RegionInfo.RegionID.ToString() + "_" + lastMapRefresh.ToString(); - asset.Metadata.Description = m_scene.RegionInfo.RegionName; + asset.Description = m_scene.RegionInfo.RegionName; - asset.Metadata.Type = 0; - asset.Metadata.Temporary = temporary; + asset.Type = 0; + asset.Temporary = temporary; m_scene.CommsManager.AssetCache.AddAsset(asset); } -- cgit v1.1