From 8f55b9d735fbc975ce7a4b54e972c17ffbfb1f49 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sun, 22 Feb 2009 20:52:55 +0000 Subject: Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that: * Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors. --- .../Region/CoreModules/World/Terrain/Effects/CookieCutter.cs | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) (limited to 'OpenSim/Region/CoreModules/World/Terrain') diff --git a/OpenSim/Region/CoreModules/World/Terrain/Effects/CookieCutter.cs b/OpenSim/Region/CoreModules/World/Terrain/Effects/CookieCutter.cs index 1824231..58b02f9 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/Effects/CookieCutter.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/Effects/CookieCutter.cs @@ -28,11 +28,15 @@ using System; using OpenSim.Region.CoreModules.World.Terrain.PaintBrushes; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; +using log4net; +using System.Reflection; namespace OpenSim.Region.CoreModules.World.Terrain.Effects { internal class CookieCutter : ITerrainEffect { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + #region ITerrainEffect Members public void RunEffect(ITerrainChannel map) @@ -44,7 +48,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Effects bool[,] smoothMask = new bool[map.Width,map.Height]; bool[,] allowMask = new bool[map.Width,map.Height]; - Console.WriteLine("S1"); + m_log.Info("S1"); // Step one, generate rough mask int x, y; @@ -52,7 +56,7 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Effects { for (y = 0; y < map.Height; y++) { - Console.Write("."); + m_log.Info("."); smoothMask[x, y] = true; allowMask[x,y] = true; @@ -71,10 +75,10 @@ namespace OpenSim.Region.CoreModules.World.Terrain.Effects } } - Console.WriteLine("S2"); + m_log.Info("S2"); //smooth.FloodEffect(map, smoothMask, 4.0); - Console.WriteLine("S3"); + m_log.Info("S3"); for (x = 0; x < map.Width; x++) { for (y = 0; y < map.Height; y++) -- cgit v1.1