From 1499607215aab4994f933a8ed2a54ed037a1f9ba Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Fri, 15 Oct 2010 17:27:19 -0700 Subject: Made OARs use the new serialization procedure. (TPs/crossings still on the old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce instead of . --- OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs | 4 ++-- OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/CoreModules/World/Serialiser') diff --git a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs index 04062b0..ec97acd 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/SerialiserModule.cs @@ -160,9 +160,9 @@ namespace OpenSim.Region.CoreModules.World.Serialiser return SceneXmlLoader.DeserializeGroupFromXml2(xmlString); } - public string SerializeGroupToXml2(SceneObjectGroup grp) + public string SerializeGroupToXml2(SceneObjectGroup grp, Dictionary options) { - return SceneXmlLoader.SaveGroupToXml2(grp); + return SceneXmlLoader.SaveGroupToXml2(grp, options); } public void SavePrimListToXml2(EntityBase[] entityList, string fileName) diff --git a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs index 799a448..49bd466 100644 --- a/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs +++ b/OpenSim/Region/CoreModules/World/Serialiser/Tests/SerialiserTests.cs @@ -369,7 +369,7 @@ namespace OpenSim.Region.CoreModules.World.Serialiser.Tests // Need to add the object to the scene so that the request to get script state succeeds m_scene.AddSceneObject(so); - string xml2 = m_serialiserModule.SerializeGroupToXml2(so); + string xml2 = m_serialiserModule.SerializeGroupToXml2(so, new System.Collections.Generic.Dictionary()); XmlTextReader xtr = new XmlTextReader(new StringReader(xml2)); xtr.ReadStartElement("SceneObjectGroup"); -- cgit v1.1