From 180be7de07014aa33bc6066f12a0819b731c1c9d Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Tue, 10 Feb 2009 13:10:57 +0000 Subject: this is step 2 of 2 of the OpenSim.Region.Environment refactor. NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator --- .../World/Serialiser/SerialiseObjects.cs | 125 +++++++++++++++++++++ 1 file changed, 125 insertions(+) create mode 100644 OpenSim/Region/CoreModules/World/Serialiser/SerialiseObjects.cs (limited to 'OpenSim/Region/CoreModules/World/Serialiser/SerialiseObjects.cs') diff --git a/OpenSim/Region/CoreModules/World/Serialiser/SerialiseObjects.cs b/OpenSim/Region/CoreModules/World/Serialiser/SerialiseObjects.cs new file mode 100644 index 0000000..ed6448f --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Serialiser/SerialiseObjects.cs @@ -0,0 +1,125 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSim Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Collections.Generic; +using System.IO; +using System.IO.Compression; +using System.Text; +using System.Xml; +using OpenSim.Region.Framework.Scenes; + +namespace OpenSim.Region.CoreModules.World.Serialiser +{ + internal class SerialiseObjects : IFileSerialiser + { + #region IFileSerialiser Members + + public string WriteToFile(Scene scene, string dir) + { + string targetFileName = dir + "objects.xml"; + + SaveSerialisedToFile(targetFileName, scene); + + return "objects.xml"; + } + + #endregion + + public void SaveSerialisedToFile(string fileName, Scene scene) + { + string xmlstream = GetObjectXml(scene); + + MemoryStream stream = ReformatXmlString(xmlstream); + + stream.Seek(0, SeekOrigin.Begin); + CreateXmlFile(stream, fileName); + + stream.Seek(0, SeekOrigin.Begin); + CreateCompressedXmlFile(stream, fileName); + } + + private static MemoryStream ReformatXmlString(string xmlstream) + { + MemoryStream stream = new MemoryStream(); + XmlTextWriter formatter = new XmlTextWriter(stream, Encoding.UTF8); + XmlDocument doc = new XmlDocument(); + + doc.LoadXml(xmlstream); + formatter.Formatting = Formatting.Indented; + doc.WriteContentTo(formatter); + formatter.Flush(); + return stream; + } + + private static string GetObjectXml(Scene scene) + { + string xmlstream = ""; + + List EntityList = scene.GetEntities(); + List EntityXml = new List(); + + foreach (EntityBase ent in EntityList) + { + if (ent is SceneObjectGroup) + { + EntityXml.Add(((SceneObjectGroup) ent).ToXmlString2()); + } + } + EntityXml.Sort(); + + foreach (string xml in EntityXml) + xmlstream += xml; + + xmlstream += ""; + return xmlstream; + } + + private static void CreateXmlFile(MemoryStream xmlStream, string fileName) + { + FileStream objectsFile = new FileStream(fileName, FileMode.Create); + + xmlStream.WriteTo(objectsFile); + objectsFile.Flush(); + objectsFile.Close(); + } + + private static void CreateCompressedXmlFile(MemoryStream xmlStream, string fileName) + { + #region GZip Compressed Version + + FileStream objectsFileCompressed = new FileStream(fileName + ".gzs", FileMode.Create); + MemoryStream gzipMSStream = new MemoryStream(); + GZipStream gzipStream = new GZipStream(gzipMSStream, CompressionMode.Compress); + xmlStream.WriteTo(gzipStream); + gzipMSStream.WriteTo(objectsFileCompressed); + objectsFileCompressed.Flush(); + objectsFileCompressed.Close(); + + #endregion + } + } +} -- cgit v1.1