From c673ef7e3cd5d9bb4d06094229d5a0647f49a36e Mon Sep 17 00:00:00 2001 From: UbitUmarov Date: Sun, 22 Jan 2017 23:05:39 +0000 Subject: replace calls to SOG.GetEffectivePermissions() by the new SOG.EffectiveOwnerPerms, some of those inline permissions checks should be reviewed and pass by permissions module --- OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/CoreModules/World/Objects') diff --git a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs index 4542bbf..504a584 100644 --- a/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs +++ b/OpenSim/Region/CoreModules/World/Objects/BuySell/BuySellModule.cs @@ -127,7 +127,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell switch (saleType) { case 1: // Sell as original (in-place sale) - uint effectivePerms = group.GetEffectivePermissions(); + uint effectivePerms = group.EffectiveOwnerPerms; if ((effectivePerms & (uint)PermissionMask.Transfer) == 0) { @@ -174,7 +174,7 @@ namespace OpenSim.Region.CoreModules.World.Objects.BuySell string sceneObjectXml = SceneObjectSerializer.ToOriginalXmlFormat(group); group.AbsolutePosition = originalPosition; - uint perms = group.GetEffectivePermissions(); + uint perms = group.EffectiveOwnerPerms; if ((perms & (uint)PermissionMask.Transfer) == 0) { -- cgit v1.1