From 2bad430ed860987f82e9f074b2a467749d9fddc6 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 28 Apr 2012 00:08:04 +0100 Subject: Put scene object related console commands into new "Objects" help category rather than "Regions" --- .../World/Objects/Commands/ObjectCommandsModule.cs | 22 +++++++++++++--------- 1 file changed, 13 insertions(+), 9 deletions(-) (limited to 'OpenSim/Region/CoreModules/World/Objects') diff --git a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs index 8da9139..5e928f3 100644 --- a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs +++ b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs @@ -78,45 +78,49 @@ namespace OpenSim.Region.CoreModules.World.Objects.Commands m_scene = scene; m_console = MainConsole.Instance; - m_console.Commands.AddCommand("Regions", false, "delete object owner", + m_console.Commands.AddCommand("Objects", false, "delete object owner", "delete object owner ", "Delete a scene object by owner", HandleDeleteObject); - m_console.Commands.AddCommand("Regions", false, "delete object creator", + + m_console.Commands.AddCommand("Objects", false, "delete object creator", "delete object creator ", "Delete a scene object by creator", HandleDeleteObject); - m_console.Commands.AddCommand("Regions", false, "delete object uuid", + + m_console.Commands.AddCommand("Objects", false, "delete object uuid", "delete object uuid ", "Delete a scene object by uuid", HandleDeleteObject); - m_console.Commands.AddCommand("Regions", false, "delete object name", + + m_console.Commands.AddCommand("Objects", false, "delete object name", "delete object name ", "Delete a scene object by name", HandleDeleteObject); - m_console.Commands.AddCommand("Regions", false, "delete object outside", + + m_console.Commands.AddCommand("Objects", false, "delete object outside", "delete object outside", "Delete all scene objects outside region boundaries", HandleDeleteObject); m_console.Commands.AddCommand( - "Regions", + "Objects", false, "show object uuid", "show object uuid ", "Show details of a scene object with the given UUID", HandleShowObjectByUuid); m_console.Commands.AddCommand( - "Regions", + "Objects", false, "show object name", "show object name ", "Show details of scene objects with the given name", HandleShowObjectByName); m_console.Commands.AddCommand( - "Regions", + "Objects", false, "show part uuid", "show part uuid ", "Show details of a scene object parts with the given UUID", HandleShowPartByUuid); m_console.Commands.AddCommand( - "Regions", + "Objects", false, "show part name", "show part name ", -- cgit v1.1