From 9bd02b5da19ae758bfb7a543976b26ced0cd1ba2 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 31 Jan 2012 21:57:45 +0000 Subject: Move object delete commands into a commands region module, in preparation for adding similar show commands. --- .../World/Objects/Commands/ObjectCommandsModule.cs | 206 +++++++++++++++++++++ 1 file changed, 206 insertions(+) create mode 100644 OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs (limited to 'OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs') diff --git a/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs new file mode 100644 index 0000000..57c109e --- /dev/null +++ b/OpenSim/Region/CoreModules/World/Objects/Commands/ObjectCommandsModule.cs @@ -0,0 +1,206 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System; +using System.Collections.Generic; +using System.Reflection; +using System.Text; +using log4net; +using Mono.Addins; +using Nini.Config; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Framework.Console; +using OpenSim.Framework.Statistics; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Region.Framework.Scenes; + +namespace OpenSim.Region.CoreModules.World.Objects.Commands +{ + /// + /// A module that holds commands for manipulating objects in the scene. + /// + [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "ObjectCommandsModule")] + public class ObjectCommandsModule : INonSharedRegionModule + { +// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + private Scene m_scene; + + public string Name { get { return "Object Commands Module"; } } + + public Type ReplaceableInterface { get { return null; } } + + public void Initialise(IConfigSource source) + { +// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: INITIALIZED MODULE"); + } + + public void PostInitialise() + { +// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: POST INITIALIZED MODULE"); + } + + public void Close() + { +// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: CLOSED MODULE"); + } + + public void AddRegion(Scene scene) + { +// m_log.DebugFormat("[OBJECT COMMANDS MODULE]: REGION {0} ADDED", scene.RegionInfo.RegionName); + + m_scene = scene; + } + + public void RemoveRegion(Scene scene) + { +// m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} REMOVED", scene.RegionInfo.RegionName); + } + + public void RegionLoaded(Scene scene) + { +// m_log.DebugFormat("[OBJECTS COMMANDS MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); + + MainConsole.Instance.Commands.AddCommand("region", false, "delete object owner", + "delete object owner ", + "Delete object by owner", HandleDeleteObject); + MainConsole.Instance.Commands.AddCommand("region", false, "delete object creator", + "delete object creator ", + "Delete object by creator", HandleDeleteObject); + MainConsole.Instance.Commands.AddCommand("region", false, "delete object uuid", + "delete object uuid ", + "Delete object by uuid", HandleDeleteObject); + MainConsole.Instance.Commands.AddCommand("region", false, "delete object name", + "delete object name ", + "Delete object by name", HandleDeleteObject); + MainConsole.Instance.Commands.AddCommand("region", false, "delete object outside", + "delete object outside", + "Delete all objects outside boundaries", HandleDeleteObject); + } + + private void HandleDeleteObject(string module, string[] cmd) + { + if (cmd.Length < 3) + return; + + string mode = cmd[2]; + string o = ""; + + if (mode != "outside") + { + if (cmd.Length < 4) + return; + + o = cmd[3]; + } + + List deletes = new List(); + + UUID match; + + switch (mode) + { + case "owner": + if (!UUID.TryParse(o, out match)) + return; + + m_scene.ForEachSOG(delegate (SceneObjectGroup g) + { + if (g.OwnerID == match && !g.IsAttachment) + deletes.Add(g); + }); + + break; + + case "creator": + if (!UUID.TryParse(o, out match)) + return; + + m_scene.ForEachSOG(delegate (SceneObjectGroup g) + { + if (g.RootPart.CreatorID == match && !g.IsAttachment) + deletes.Add(g); + }); + + break; + + case "uuid": + if (!UUID.TryParse(o, out match)) + return; + + m_scene.ForEachSOG(delegate (SceneObjectGroup g) + { + if (g.UUID == match && !g.IsAttachment) + deletes.Add(g); + }); + + break; + + case "name": + m_scene.ForEachSOG(delegate (SceneObjectGroup g) + { + if (g.RootPart.Name == o && !g.IsAttachment) + deletes.Add(g); + }); + + break; + + case "outside": + m_scene.ForEachSOG(delegate (SceneObjectGroup g) + { + SceneObjectPart rootPart = g.RootPart; + bool delete = false; + + if (rootPart.GroupPosition.Z < 0.0 || rootPart.GroupPosition.Z > 10000.0) + { + delete = true; + } + else + { + ILandObject parcel + = m_scene.LandChannel.GetLandObject(rootPart.GroupPosition.X, rootPart.GroupPosition.Y); + + if (parcel == null || parcel.LandData.Name == "NO LAND") + delete = true; + } + + if (delete && !g.IsAttachment && !deletes.Contains(g)) + deletes.Add(g); + }); + + break; + } + + foreach (SceneObjectGroup g in deletes) + { + MainConsole.Instance.OutputFormat("Deleting object {0}", g.UUID); + m_scene.DeleteSceneObject(g, false); + } + } + } +} \ No newline at end of file -- cgit v1.1