From 63533412f882fd55c0c40989d97f8a8262bc4e3c Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 6 Apr 2011 18:57:50 +0100 Subject: Improve previous ILandObject method doc. For test code, take a part name prefix when creating objects, so that these can be more easily identified in the logs --- .../World/Land/Tests/PrimCountModuleTests.cs | 102 ++++++++++++--------- 1 file changed, 59 insertions(+), 43 deletions(-) (limited to 'OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs') diff --git a/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs b/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs index 4acba18..d161bb8 100644 --- a/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs +++ b/OpenSim/Region/CoreModules/World/Land/Tests/PrimCountModuleTests.cs @@ -51,9 +51,14 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests protected PrimCountModule m_pcm; /// - /// A parcel that covers the entire sim. + /// A parcel that covers the entire sim except for a 1 unit wide strip on the eastern side. /// protected ILandObject m_lo; + + /// + /// A parcel that covers just the eastern strip of the sim. + /// + protected ILandObject m_lo2; [SetUp] public void SetUp() @@ -63,10 +68,19 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests m_scene = SceneSetupHelpers.SetupScene(); SceneSetupHelpers.SetupSceneModules(m_scene, lmm, m_pcm); + int xParcelDivider = (int)Constants.RegionSize - 1; + ILandObject lo = new LandObject(m_userId, false, m_scene); + lo.LandData.Name = "m_lo"; lo.SetLandBitmap( - lo.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize / 4 - 1, (int)Constants.RegionSize / 4 - 1)); + lo.GetSquareLandBitmap(0, 0, xParcelDivider, (int)Constants.RegionSize)); m_lo = lmm.AddLandObject(lo); + + ILandObject lo2 = new LandObject(m_userId, false, m_scene); + lo2.SetLandBitmap( + lo2.GetSquareLandBitmap(xParcelDivider, 0, (int)Constants.RegionSize, (int)Constants.RegionSize)); + lo2.LandData.Name = "m_lo2"; + m_lo2 = lmm.AddLandObject(lo2); } /// @@ -98,7 +112,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests IPrimCounts pc = m_lo.PrimCounts; - SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_userId, 0x01); + SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_userId, "a", 0x01); m_scene.AddNewSceneObject(sog, false); Assert.That(pc.Owner, Is.EqualTo(3)); @@ -111,7 +125,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests Assert.That(pc.Simulator, Is.EqualTo(3)); // Add a second object and retest - SceneObjectGroup sog2 = SceneSetupHelpers.CreateSceneObject(2, m_userId, 0x10); + SceneObjectGroup sog2 = SceneSetupHelpers.CreateSceneObject(2, m_userId, "b", 0x10); m_scene.AddNewSceneObject(sog2, false); Assert.That(pc.Owner, Is.EqualTo(5)); @@ -135,7 +149,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests IPrimCounts pc = m_lo.PrimCounts; - SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_userId, 0x01); + SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_userId, "a", 0x01); m_scene.AddNewSceneObject(sog, false); m_scene.SceneGraph.DuplicateObject(sog.LocalId, Vector3.Zero, 0, m_userId, UUID.Zero, Quaternion.Identity); @@ -156,35 +170,37 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests //[Test] public void TestMoveOwnerObject() { -// TestHelper.InMethod(); -//// log4net.Config.XmlConfigurator.Configure(); -// -// IPrimCounts pc = m_lo.PrimCounts; -// -// SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_userId, 0x01); -// m_scene.AddNewSceneObject(sog, false); -// -// Assert.That(pc.Owner, Is.EqualTo(3)); -// Assert.That(pc.Group, Is.EqualTo(0)); -// Assert.That(pc.Others, Is.EqualTo(0)); -// Assert.That(pc.Total, Is.EqualTo(3)); -// Assert.That(pc.Selected, Is.EqualTo(0)); -// Assert.That(pc.Users[m_userId], Is.EqualTo(3)); -// Assert.That(pc.Users[m_otherUserId], Is.EqualTo(0)); -// Assert.That(pc.Simulator, Is.EqualTo(3)); -// -// // Add a second object and retest -// SceneObjectGroup sog2 = SceneSetupHelpers.CreateSceneObject(2, m_userId, 0x10); -// m_scene.AddNewSceneObject(sog2, false); -// -// Assert.That(pc.Owner, Is.EqualTo(5)); -// Assert.That(pc.Group, Is.EqualTo(0)); -// Assert.That(pc.Others, Is.EqualTo(0)); -// Assert.That(pc.Total, Is.EqualTo(5)); -// Assert.That(pc.Selected, Is.EqualTo(0)); -// Assert.That(pc.Users[m_userId], Is.EqualTo(5)); -// Assert.That(pc.Users[m_otherUserId], Is.EqualTo(0)); -// Assert.That(pc.Simulator, Is.EqualTo(5)); + TestHelper.InMethod(); + log4net.Config.XmlConfigurator.Configure(); + + SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_userId, "a", 0x01); + m_scene.AddNewSceneObject(sog, false); + SceneObjectGroup sog2 = SceneSetupHelpers.CreateSceneObject(2, m_userId, "b", 0x10); + m_scene.AddNewSceneObject(sog2, false); + + sog.AbsolutePosition = new Vector3(254, 2, 2); + + IPrimCounts pclo1 = m_lo.PrimCounts; + + Assert.That(pclo1.Owner, Is.EqualTo(2)); + Assert.That(pclo1.Group, Is.EqualTo(0)); + Assert.That(pclo1.Others, Is.EqualTo(0)); + Assert.That(pclo1.Total, Is.EqualTo(2)); + Assert.That(pclo1.Selected, Is.EqualTo(0)); + Assert.That(pclo1.Users[m_userId], Is.EqualTo(2)); + Assert.That(pclo1.Users[m_otherUserId], Is.EqualTo(0)); + Assert.That(pclo1.Simulator, Is.EqualTo(2)); + + IPrimCounts pclo2 = m_lo2.PrimCounts; + + Assert.That(pclo2.Owner, Is.EqualTo(3)); + Assert.That(pclo2.Group, Is.EqualTo(0)); + Assert.That(pclo2.Others, Is.EqualTo(0)); + Assert.That(pclo2.Total, Is.EqualTo(3)); + Assert.That(pclo2.Selected, Is.EqualTo(0)); + Assert.That(pclo2.Users[m_userId], Is.EqualTo(3)); + Assert.That(pclo2.Users[m_otherUserId], Is.EqualTo(0)); + Assert.That(pclo2.Simulator, Is.EqualTo(3)); } /// @@ -198,8 +214,8 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests IPrimCounts pc = m_lo.PrimCounts; - m_scene.AddNewSceneObject(SceneSetupHelpers.CreateSceneObject(1, m_userId, 0x1), false); - SceneObjectGroup sogToDelete = SceneSetupHelpers.CreateSceneObject(3, m_userId, 0x10); + m_scene.AddNewSceneObject(SceneSetupHelpers.CreateSceneObject(1, m_userId, "a", 0x1), false); + SceneObjectGroup sogToDelete = SceneSetupHelpers.CreateSceneObject(3, m_userId, "b", 0x10); m_scene.AddNewSceneObject(sogToDelete, false); m_scene.DeleteSceneObject(sogToDelete, false); @@ -223,7 +239,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests IPrimCounts pc = m_lo.PrimCounts; - SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_otherUserId, 0x01); + SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_otherUserId, "a", 0x01); sog.GroupID = m_groupId; m_scene.AddNewSceneObject(sog, false); @@ -254,11 +270,11 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests IPrimCounts pc = m_lo.PrimCounts; - SceneObjectGroup sogToKeep = SceneSetupHelpers.CreateSceneObject(1, m_userId, 0x1); + SceneObjectGroup sogToKeep = SceneSetupHelpers.CreateSceneObject(1, m_userId, "a", 0x1); sogToKeep.GroupID = m_groupId; m_scene.AddNewSceneObject(sogToKeep, false); - SceneObjectGroup sogToDelete = SceneSetupHelpers.CreateSceneObject(3, m_userId, 0x10); + SceneObjectGroup sogToDelete = SceneSetupHelpers.CreateSceneObject(3, m_userId, "b", 0x10); m_scene.AddNewSceneObject(sogToDelete, false); m_scene.DeleteSceneObject(sogToDelete, false); @@ -281,7 +297,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests IPrimCounts pc = m_lo.PrimCounts; - SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_otherUserId, 0x01); + SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_otherUserId, "a", 0x01); m_scene.AddNewSceneObject(sog, false); Assert.That(pc.Owner, Is.EqualTo(0)); @@ -302,8 +318,8 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests IPrimCounts pc = m_lo.PrimCounts; - m_scene.AddNewSceneObject(SceneSetupHelpers.CreateSceneObject(1, m_otherUserId, 0x1), false); - SceneObjectGroup sogToDelete = SceneSetupHelpers.CreateSceneObject(3, m_otherUserId, 0x10); + m_scene.AddNewSceneObject(SceneSetupHelpers.CreateSceneObject(1, m_otherUserId, "a", 0x1), false); + SceneObjectGroup sogToDelete = SceneSetupHelpers.CreateSceneObject(3, m_otherUserId, "b", 0x10); m_scene.AddNewSceneObject(sogToDelete, false); m_scene.DeleteSceneObject(sogToDelete, false); @@ -326,7 +342,7 @@ namespace OpenSim.Region.CoreModules.World.Land.Tests TestHelper.InMethod(); IPrimCounts pc = m_lo.PrimCounts; - SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_userId, 0x01); + SceneObjectGroup sog = SceneSetupHelpers.CreateSceneObject(3, m_userId, "a", 0x01); m_scene.AddNewSceneObject(sog, false); m_pcm.TaintPrimCount(); -- cgit v1.1