From 41105948bdb21d8f53ad3aeeb8cfdddb8aa7367c Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 21 Jan 2011 23:19:44 +0000 Subject: remove some mono compiler warnings --- OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs') diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index ddae20f..b0563c5 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs @@ -767,6 +767,7 @@ namespace OpenSim.Region.CoreModules.World.Estate LookupUUIDS icon = (LookupUUIDS)iar.AsyncState; icon.EndInvoke(iar); } + private void LookupUUID(List uuidLst) { LookupUUIDS d = LookupUUIDsAsync; @@ -775,6 +776,7 @@ namespace OpenSim.Region.CoreModules.World.Estate LookupUUIDSCompleted, d); } + private void LookupUUIDsAsync(List uuidLst) { UUID[] uuidarr; @@ -789,12 +791,12 @@ namespace OpenSim.Region.CoreModules.World.Estate // string lookupname = m_scene.CommsManager.UUIDNameRequestString(uuidarr[i]); IUserManagement userManager = m_scene.RequestModuleInterface(); - string userName = "Unkown User"; if (userManager != null) - userName = userManager.GetUserName(uuidarr[i]); + userManager.GetUserName(uuidarr[i]); // we drop it. It gets cached though... so we're ready for the next request. // diva commnent 11/21/2010: uh?!? wft? + // justincc comment 21/01/2011: A side effect of userManager.GetUserName() I presume. } } #endregion -- cgit v1.1