From 180be7de07014aa33bc6066f12a0819b731c1c9d Mon Sep 17 00:00:00 2001
From: Dr Scofield
Date: Tue, 10 Feb 2009 13:10:57 +0000
Subject: this is step 2 of 2 of the OpenSim.Region.Environment refactor.
NOTHING has been deleted or moved off to forge at this point. what has
happened is that OpenSim.Region.Environment.Modules has been split in two:
- OpenSim.Region.CoreModules: all those modules that are either
directly or indirectly referenced from other OpenSim packages, or
that provide functionality that the OpenSim developer community
considers core functionality:
CoreModules/Agent/AssetTransaction
CoreModules/Agent/Capabilities
CoreModules/Agent/TextureDownload
CoreModules/Agent/TextureSender
CoreModules/Agent/TextureSender/Tests
CoreModules/Agent/Xfer
CoreModules/Avatar/AvatarFactory
CoreModules/Avatar/Chat/ChatModule
CoreModules/Avatar/Combat
CoreModules/Avatar/Currency/SampleMoney
CoreModules/Avatar/Dialog
CoreModules/Avatar/Friends
CoreModules/Avatar/Gestures
CoreModules/Avatar/Groups
CoreModules/Avatar/InstantMessage
CoreModules/Avatar/Inventory
CoreModules/Avatar/Inventory/Archiver
CoreModules/Avatar/Inventory/Transfer
CoreModules/Avatar/Lure
CoreModules/Avatar/ObjectCaps
CoreModules/Avatar/Profiles
CoreModules/Communications/Local
CoreModules/Communications/REST
CoreModules/Framework/EventQueue
CoreModules/Framework/InterfaceCommander
CoreModules/Hypergrid
CoreModules/InterGrid
CoreModules/Scripting/DynamicTexture
CoreModules/Scripting/EMailModules
CoreModules/Scripting/HttpRequest
CoreModules/Scripting/LoadImageURL
CoreModules/Scripting/VectorRender
CoreModules/Scripting/WorldComm
CoreModules/Scripting/XMLRPC
CoreModules/World/Archiver
CoreModules/World/Archiver/Tests
CoreModules/World/Estate
CoreModules/World/Land
CoreModules/World/Permissions
CoreModules/World/Serialiser
CoreModules/World/Sound
CoreModules/World/Sun
CoreModules/World/Terrain
CoreModules/World/Terrain/DefaultEffects
CoreModules/World/Terrain/DefaultEffects/bin
CoreModules/World/Terrain/DefaultEffects/bin/Debug
CoreModules/World/Terrain/Effects
CoreModules/World/Terrain/FileLoaders
CoreModules/World/Terrain/FloodBrushes
CoreModules/World/Terrain/PaintBrushes
CoreModules/World/Terrain/Tests
CoreModules/World/Vegetation
CoreModules/World/Wind
CoreModules/World/WorldMap
- OpenSim.Region.OptionalModules: all those modules that are not core
modules:
OptionalModules/Avatar/Chat/IRC-stuff
OptionalModules/Avatar/Concierge
OptionalModules/Avatar/Voice/AsterixVoice
OptionalModules/Avatar/Voice/SIPVoice
OptionalModules/ContentManagementSystem
OptionalModules/Grid/Interregion
OptionalModules/Python
OptionalModules/SvnSerialiser
OptionalModules/World/NPC
OptionalModules/World/TreePopulator
---
.../World/Archiver/Tests/ArchiverTests.cs | 188 +++++++++++++++++++++
1 file changed, 188 insertions(+)
create mode 100644 OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
(limited to 'OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs')
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
new file mode 100644
index 0000000..a14e0f6
--- /dev/null
+++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
@@ -0,0 +1,188 @@
+/*
+ * Copyright (c) Contributors, http://opensimulator.org/
+ * See CONTRIBUTORS.TXT for a full list of copyright holders.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of the OpenSim Project nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+using System;
+using System.IO;
+using System.Threading;
+using NUnit.Framework;
+using NUnit.Framework.SyntaxHelpers;
+using OpenMetaverse;
+using OpenSim.Framework;
+using OpenSim.Region.Framework.Interfaces;
+using OpenSim.Region.CoreModules.World.Archiver;
+using OpenSim.Region.CoreModules.World.Serialiser;
+using OpenSim.Region.CoreModules.World.Terrain;
+using OpenSim.Region.Framework.Scenes;
+using OpenSim.Tests.Common.Setup;
+
+namespace OpenSim.Region.CoreModules.World.Archiver.Tests
+{
+ [TestFixture]
+ public class ArchiverTests
+ {
+ private EventWaitHandle m_waitHandle = new AutoResetEvent(false);
+
+ private void SaveCompleted(string errorMessage)
+ {
+ m_waitHandle.Set();
+ }
+
+ ///
+ /// Test saving a V0.2 OpenSim Region Archive.
+ ///
+ [Test]
+ public void TestSaveOarV0p2()
+ {
+ log4net.Config.XmlConfigurator.Configure();
+
+ ArchiverModule archiverModule = new ArchiverModule();
+ SerialiserModule serialiserModule = new SerialiserModule();
+ TerrainModule terrainModule = new TerrainModule();
+
+ Scene scene = SceneSetupHelpers.SetupScene();
+ SceneSetupHelpers.SetupSceneModules(scene, archiverModule, serialiserModule, terrainModule);
+
+ SceneObjectPart part1;
+
+ // Create and add prim 1
+ {
+ string partName = "My Little Pony";
+ UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000015");
+ PrimitiveBaseShape shape = PrimitiveBaseShape.CreateSphere();
+ Vector3 groupPosition = new Vector3(10, 20, 30);
+ Quaternion rotationOffset = new Quaternion(20, 30, 40, 50);
+ Vector3 offsetPosition = new Vector3(5, 10, 15);
+
+ part1
+ = new SceneObjectPart(
+ ownerId, shape, groupPosition, rotationOffset, offsetPosition);
+ part1.Name = partName;
+
+ scene.AddNewSceneObject(new SceneObjectGroup(part1), false);
+ }
+
+ SceneObjectPart part2;
+
+ // Create and add prim 2
+ {
+ string partName = "Action Man";
+ UUID ownerId = UUID.Parse("00000000-0000-0000-0000-000000000016");
+ PrimitiveBaseShape shape = PrimitiveBaseShape.CreateCylinder();
+ Vector3 groupPosition = new Vector3(90, 80, 70);
+ Quaternion rotationOffset = new Quaternion(60, 70, 80, 90);
+ Vector3 offsetPosition = new Vector3(20, 25, 30);
+
+ part2
+ = new SceneObjectPart(
+ ownerId, shape, groupPosition, rotationOffset, offsetPosition);
+ part2.Name = partName;
+
+ scene.AddNewSceneObject(new SceneObjectGroup(part2), false);
+ }
+
+ MemoryStream archiveWriteStream = new MemoryStream();
+
+ scene.EventManager.OnOarFileSaved += SaveCompleted;
+ archiverModule.ArchiveRegion(archiveWriteStream);
+ m_waitHandle.WaitOne(60000, true);
+
+ byte[] archive = archiveWriteStream.ToArray();
+ MemoryStream archiveReadStream = new MemoryStream(archive);
+ TarArchiveReader tar = new TarArchiveReader(archiveReadStream);
+
+ bool gotControlFile = false;
+ bool gotObject1File = false;
+ bool gotObject2File = false;
+ string expectedObject1FileName = string.Format(
+ "{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
+ part1.Name,
+ Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z),
+ part1.UUID);
+ string expectedObject2FileName = string.Format(
+ "{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
+ part2.Name,
+ Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z),
+ part2.UUID);
+
+ string filePath;
+ TarArchiveReader.TarEntryType tarEntryType;
+
+ while (tar.ReadEntry(out filePath, out tarEntryType) != null)
+ {
+ if (ArchiveConstants.CONTROL_FILE_PATH == filePath)
+ {
+ gotControlFile = true;
+ }
+ else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
+ {
+ string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length);
+
+ if (fileName.StartsWith(part1.Name))
+ {
+ Assert.That(fileName, Is.EqualTo(expectedObject1FileName));
+ gotObject1File = true;
+ }
+ else if (fileName.StartsWith(part2.Name))
+ {
+ Assert.That(fileName, Is.EqualTo(expectedObject2FileName));
+ gotObject2File = true;
+ }
+ }
+ }
+
+ Assert.That(gotControlFile, Is.True, "No control file in archive");
+ Assert.That(gotObject1File, Is.True, "No object1 file in archive");
+ Assert.That(gotObject2File, Is.True, "No object2 file in archive");
+
+ // TODO: Test presence of more files and contents of files.
+ }
+
+ ///
+ /// Test loading a V0.2 OpenSim Region Archive. Does not yet do what it says on the tin.
+ ///
+ [Test]
+ public void TestLoadOarV0p2()
+ {
+ MemoryStream archiveWriteStream = new MemoryStream();
+ TarArchiveWriter tar = new TarArchiveWriter();
+
+ tar.AddFile(ArchiveConstants.CONTROL_FILE_PATH, ArchiveWriteRequestExecution.Create0p2ControlFile());
+ tar.WriteTar(archiveWriteStream);
+
+ MemoryStream archiveReadStream = new MemoryStream(archiveWriteStream.ToArray());
+
+ ArchiverModule archiverModule = new ArchiverModule();
+
+ Scene scene = SceneSetupHelpers.SetupScene();
+ SceneSetupHelpers.SetupSceneModules(scene, archiverModule);
+
+ archiverModule.DearchiveRegion(archiveReadStream);
+
+ // TODO: Okay, so nothing is tested yet apart from the fact that it doesn't blow up
+ }
+ }
+}
\ No newline at end of file
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