From 59caa68e08691d8fac221e2bd42c712d5bcf69aa Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Wed, 25 Nov 2009 17:49:38 +0000 Subject: minor: add doc to a few parcel methods --- .../World/Archiver/ArchiveWriteRequestPreparation.cs | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs') diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs index f08d8ec..71bfe57 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestPreparation.cs @@ -93,6 +93,16 @@ namespace OpenSim.Region.CoreModules.World.Archiver List entities = m_scene.GetEntities(); List sceneObjects = new List(); + /* + foreach (ILandObject lo in m_scene.LandChannel.AllParcels()) + { + if (name == lo.LandData.Name) + { + // This is the parcel we want + } + } + */ + // Filter entities so that we only have scene objects. // FIXME: Would be nicer to have this as a proper list in SceneGraph, since lots of methods // end up having to do this -- cgit v1.1