From 373ef594baeb7213f1f97c6bf444b7d348f25104 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 11 Dec 2010 01:57:32 +0000 Subject: Drop current OAR version back to 0.5 since these are currently now compatible with older OpenSim versions again. Removed ability to choose 0.4 to avoid having to write code that polices this properly. Please shout on the ml if you really need this. --- .../Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs') diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs index f8a599a..9ec4ebe 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs @@ -136,14 +136,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver ms.Close(); m_log.InfoFormat("[ARCHIVER]: Added terrain information to archive."); - // Write out scene object metadata foreach (SceneObjectGroup sceneObject in m_sceneObjects) { //m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType()); - string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, m_options); + string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject, m_options); m_archiveWriter.WriteFile(ArchiveHelpers.CreateObjectPath(sceneObject), serializedObject); } -- cgit v1.1