From 9892e115ccdcc8567087041917fb5c7694aa8836 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Thu, 28 Apr 2011 20:19:54 -0700 Subject: Fatpack message on agent transfers: 1 message only (UpdateAgent) containing the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service. --- .../ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs') diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs index 67f4d60..7858f2a 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs @@ -229,19 +229,20 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation } - public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string reason) + public bool QueryAccess(GridRegion destination, UUID id, Vector3 position, out string version, out string reason) { reason = "Communications failure"; + version = "Unknown"; if (destination == null) return false; // Try local first - if (m_localBackend.QueryAccess(destination, id, position, out reason)) + if (m_localBackend.QueryAccess(destination, id, position, out version, out reason)) return true; // else do the remote thing if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) - return m_remoteConnector.QueryAccess(destination, id, position, out reason); + return m_remoteConnector.QueryAccess(destination, id, position, out version, out reason); return false; -- cgit v1.1 From 00e94b0ba8e22b1bfdcbebc7c3d5c879d22b52a4 Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sat, 30 Apr 2011 16:53:11 -0700 Subject: Check for RegionID instead of RegionHandle. Other minor tweaks --- .../ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs') diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs index 7858f2a..f8cea71 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs @@ -179,7 +179,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation return true; // else do the remote thing - if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) + if (!m_localBackend.IsLocalRegion(destination.RegionID)) { return m_remoteConnector.CreateAgent(destination, aCircuit, teleportFlags, out reason); } @@ -241,7 +241,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation return true; // else do the remote thing - if (!m_localBackend.IsLocalRegion(destination.RegionHandle)) + if (!m_localBackend.IsLocalRegion(destination.RegionID)) return m_remoteConnector.QueryAccess(destination, id, position, out version, out reason); return false; -- cgit v1.1