From 18c5dc0953a1c142fd8c13658f6183d5b3c3482a Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 28 Aug 2009 17:19:45 +0100 Subject: Try to cache system folders if they aren't already there when one is requested This operation can be performed legitimately on standalones without a logged in user --- .../ServiceConnectorsOut/Inventory/InventoryCache.cs | 13 +++++++++++++ 1 file changed, 13 insertions(+) (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory') diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs index 73ffc5e..3c3534f 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/InventoryCache.cs @@ -145,6 +145,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory m_InventoryCache.Remove(userID); } + /// + /// Get the system folder for a particular asset type + /// + /// + /// + /// public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) { Dictionary folders = null; @@ -152,6 +158,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory lock (m_InventoryCache) { m_InventoryCache.TryGetValue(userID, out folders); + + // In some situations (such as non-secured standalones), system folders can be requested without + // the user being logged in. So we need to try caching them here if we don't already have them. + if (null == folders) + CacheSystemFolders(userID); + + m_InventoryCache.TryGetValue(userID, out folders); } if ((folders != null) && folders.ContainsKey(type)) -- cgit v1.1