From cbb297bc79ad0ecaad28ac968e40afe5a3552b2f Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sun, 2 May 2010 10:37:57 -0700 Subject: Renamed HGInventoryBroker2 to HGInventoryBroker. --- .../Inventory/HGInventoryBroker.cs | 556 +++++++++++++++++++++ 1 file changed, 556 insertions(+) create mode 100644 OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs') diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs new file mode 100644 index 0000000..e09db15 --- /dev/null +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Inventory/HGInventoryBroker.cs @@ -0,0 +1,556 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using log4net; +using Nini.Config; +using System; +using System.Collections.Generic; +using System.Reflection; +using OpenSim.Framework; + +using OpenSim.Server.Base; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Region.Framework.Scenes; +using OpenSim.Services.Interfaces; +using OpenSim.Services.Connectors; +using OpenMetaverse; + +namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Inventory +{ + public class HGInventoryBroker : ISharedRegionModule, IInventoryService + { + private static readonly ILog m_log = + LogManager.GetLogger( + MethodBase.GetCurrentMethod().DeclaringType); + + private static bool m_Enabled = false; + + private static IInventoryService m_LocalGridInventoryService; + private Dictionary m_connectors = new Dictionary(); + + // A cache of userIDs --> ServiceURLs, for HGBroker only + protected Dictionary m_InventoryURLs = new Dictionary(); + + private List m_Scenes = new List(); + + public Type ReplaceableInterface + { + get { return null; } + } + + public string Name + { + get { return "HGInventoryBroker"; } + } + + public void Initialise(IConfigSource source) + { + IConfig moduleConfig = source.Configs["Modules"]; + if (moduleConfig != null) + { + string name = moduleConfig.GetString("InventoryServices", ""); + if (name == Name) + { + IConfig inventoryConfig = source.Configs["InventoryService"]; + if (inventoryConfig == null) + { + m_log.Error("[HG INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini"); + return; + } + + string localDll = inventoryConfig.GetString("LocalGridInventoryService", + String.Empty); + //string HGDll = inventoryConfig.GetString("HypergridInventoryService", + // String.Empty); + + if (localDll == String.Empty) + { + m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService"); + //return; + throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's"); + } + + Object[] args = new Object[] { source }; + m_LocalGridInventoryService = + ServerUtils.LoadPlugin(localDll, + args); + + if (m_LocalGridInventoryService == null) + { + m_log.Error("[HG INVENTORY CONNECTOR]: Can't load local inventory service"); + return; + } + + m_Enabled = true; + m_log.InfoFormat("[HG INVENTORY CONNECTOR]: HG inventory broker enabled with inner connector of type {0}", m_LocalGridInventoryService.GetType()); + } + } + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public void AddRegion(Scene scene) + { + if (!m_Enabled) + return; + + m_Scenes.Add(scene); + + scene.RegisterModuleInterface(this); + + scene.EventManager.OnClientClosed += OnClientClosed; + + } + + public void RemoveRegion(Scene scene) + { + if (!m_Enabled) + return; + + m_Scenes.Remove(scene); + } + + public void RegionLoaded(Scene scene) + { + if (!m_Enabled) + return; + + m_log.InfoFormat("[HG INVENTORY CONNECTOR]: Enabled HG inventory for region {0}", scene.RegionInfo.RegionName); + + } + + #region URL Cache + + void OnClientClosed(UUID clientID, Scene scene) + { + if (m_InventoryURLs.ContainsKey(clientID)) // if it's in cache + { + ScenePresence sp = null; + foreach (Scene s in m_Scenes) + { + s.TryGetScenePresence(clientID, out sp); + if ((sp != null) && !sp.IsChildAgent && (s != scene)) + { + m_log.DebugFormat("[INVENTORY CACHE]: OnClientClosed in {0}, but user {1} still in sim. Keeping inventoryURL in cache", + scene.RegionInfo.RegionName, clientID); + return; + } + } + DropInventoryServiceURL(clientID); + } + } + + /// + /// Gets the user's inventory URL from its serviceURLs, if the user is foreign, + /// and sticks it in the cache + /// + /// + private void CacheInventoryServiceURL(UUID userID) + { + if (m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, userID) == null) + { + // The user does not have a local account; let's cache its service URL + string inventoryURL = string.Empty; + ScenePresence sp = null; + foreach (Scene scene in m_Scenes) + { + scene.TryGetScenePresence(userID, out sp); + if (sp != null) + { + AgentCircuitData aCircuit = scene.AuthenticateHandler.GetAgentCircuitData(sp.ControllingClient.CircuitCode); + if (aCircuit.ServiceURLs.ContainsKey("InventoryServerURI")) + { + inventoryURL = aCircuit.ServiceURLs["InventoryServerURI"].ToString(); + if (inventoryURL != null && inventoryURL != string.Empty) + { + inventoryURL = inventoryURL.Trim(new char[] { '/' }); + m_InventoryURLs.Add(userID, inventoryURL); + m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Added {0} to the cache of inventory URLs", inventoryURL); + return; + } + } + } + } + } + + // else put a null; it means that the methods should forward to local grid's inventory + m_InventoryURLs.Add(userID, null); + } + + private void DropInventoryServiceURL(UUID userID) + { + lock (m_InventoryURLs) + if (m_InventoryURLs.ContainsKey(userID)) + { + string url = m_InventoryURLs[userID]; + m_InventoryURLs.Remove(userID); + m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Removed {0} from the cache of inventory URLs", url); + } + } + + public string GetInventoryServiceURL(UUID userID) + { + if (m_InventoryURLs.ContainsKey(userID)) + return m_InventoryURLs[userID]; + + else + CacheInventoryServiceURL(userID); + + return m_InventoryURLs[userID]; + } + #endregion + + #region IInventoryService + + public bool CreateUserInventory(UUID userID) + { + return m_LocalGridInventoryService.CreateUserInventory(userID); + } + + public List GetInventorySkeleton(UUID userId) + { + return m_LocalGridInventoryService.GetInventorySkeleton(userId); + } + + public InventoryCollection GetUserInventory(UUID userID) + { + return null; + } + + public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) + { + } + + public InventoryFolderBase GetRootFolder(UUID userID) + { + m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetRootFolder for {0}", userID); + + string invURL = GetInventoryServiceURL(userID); + + if (invURL == null) // not there, forward to local inventory connector to resolve + return m_LocalGridInventoryService.GetRootFolder(userID); + + IInventoryService connector = GetConnector(invURL); + + return connector.GetRootFolder(userID); + } + + public InventoryFolderBase GetFolderForType(UUID userID, AssetType type) + { + m_log.DebugFormat("[HG INVENTORY CONNECTOR]: GetFolderForType {0} type {1}", userID, type); + + string invURL = GetInventoryServiceURL(userID); + + if (invURL == null) // not there, forward to local inventory connector to resolve + return m_LocalGridInventoryService.GetFolderForType(userID, type); + + IInventoryService connector = GetConnector(invURL); + + return connector.GetFolderForType(userID, type); + } + + public InventoryCollection GetFolderContent(UUID userID, UUID folderID) + { + m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderContent " + folderID); + + string invURL = GetInventoryServiceURL(userID); + + if (invURL == null) // not there, forward to local inventory connector to resolve + return m_LocalGridInventoryService.GetFolderContent(userID, folderID); + + IInventoryService connector = GetConnector(invURL); + + return connector.GetFolderContent(userID, folderID); + + } + + public List GetFolderItems(UUID userID, UUID folderID) + { + m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolderItems " + folderID); + + string invURL = GetInventoryServiceURL(userID); + + if (invURL == null) // not there, forward to local inventory connector to resolve + return m_LocalGridInventoryService.GetFolderItems(userID, folderID); + + IInventoryService connector = GetConnector(invURL); + + return connector.GetFolderItems(userID, folderID); + + } + + public bool AddFolder(InventoryFolderBase folder) + { + if (folder == null) + return false; + + m_log.Debug("[HG INVENTORY CONNECTOR]: AddFolder " + folder.ID); + + string invURL = GetInventoryServiceURL(folder.Owner); + + if (invURL == null) // not there, forward to local inventory connector to resolve + return m_LocalGridInventoryService.AddFolder(folder); + + IInventoryService connector = GetConnector(invURL); + + return connector.AddFolder(folder); + } + + public bool UpdateFolder(InventoryFolderBase folder) + { + if (folder == null) + return false; + + m_log.Debug("[HG INVENTORY CONNECTOR]: UpdateFolder " + folder.ID); + + string invURL = GetInventoryServiceURL(folder.Owner); + + if (invURL == null) // not there, forward to local inventory connector to resolve + return m_LocalGridInventoryService.UpdateFolder(folder); + + IInventoryService connector = GetConnector(invURL); + + return connector.UpdateFolder(folder); + } + + public bool DeleteFolders(UUID ownerID, List folderIDs) + { + if (folderIDs == null) + return false; + if (folderIDs.Count == 0) + return false; + + m_log.Debug("[HG INVENTORY CONNECTOR]: DeleteFolders for " + ownerID); + + string invURL = GetInventoryServiceURL(ownerID); + + if (invURL == null) // not there, forward to local inventory connector to resolve + return m_LocalGridInventoryService.DeleteFolders(ownerID, folderIDs); + + IInventoryService connector = GetConnector(invURL); + + return connector.DeleteFolders(ownerID, folderIDs); + } + + public bool MoveFolder(InventoryFolderBase folder) + { + if (folder == null) + return false; + + m_log.Debug("[HG INVENTORY CONNECTOR]: MoveFolder for " + folder.Owner); + + string invURL = GetInventoryServiceURL(folder.Owner); + + if (invURL == null) // not there, forward to local inventory connector to resolve + return m_LocalGridInventoryService.MoveFolder(folder); + + IInventoryService connector = GetConnector(invURL); + + return connector.MoveFolder(folder); + } + + public bool PurgeFolder(InventoryFolderBase folder) + { + if (folder == null) + return false; + + m_log.Debug("[HG INVENTORY CONNECTOR]: PurgeFolder for " + folder.Owner); + + string invURL = GetInventoryServiceURL(folder.Owner); + + if (invURL == null) // not there, forward to local inventory connector to resolve + return m_LocalGridInventoryService.PurgeFolder(folder); + + IInventoryService connector = GetConnector(invURL); + + return connector.PurgeFolder(folder); + } + + public bool AddItem(InventoryItemBase item) + { + if (item == null) + return false; + + m_log.Debug("[HG INVENTORY CONNECTOR]: AddItem " + item.ID); + + string invURL = GetInventoryServiceURL(item.Owner); + + if (invURL == null) // not there, forward to local inventory connector to resolve + return m_LocalGridInventoryService.AddItem(item); + + IInventoryService connector = GetConnector(invURL); + + return connector.AddItem(item); + } + + public bool UpdateItem(InventoryItemBase item) + { + if (item == null) + return false; + + m_log.Debug("[HG INVENTORY CONNECTOR]: UpdateItem " + item.ID); + + string invURL = GetInventoryServiceURL(item.Owner); + + if (invURL == null) // not there, forward to local inventory connector to resolve + return m_LocalGridInventoryService.UpdateItem(item); + + IInventoryService connector = GetConnector(invURL); + + return connector.UpdateItem(item); + } + + public bool MoveItems(UUID ownerID, List items) + { + if (items == null) + return false; + if (items.Count == 0) + return true; + + m_log.Debug("[HG INVENTORY CONNECTOR]: MoveItems for " + ownerID); + + string invURL = GetInventoryServiceURL(ownerID); + + if (invURL == null) // not there, forward to local inventory connector to resolve + return m_LocalGridInventoryService.MoveItems(ownerID, items); + + IInventoryService connector = GetConnector(invURL); + + return connector.MoveItems(ownerID, items); + } + + public bool DeleteItems(UUID ownerID, List itemIDs) + { + m_log.DebugFormat("[HG INVENTORY CONNECTOR]: Delete {0} items for user {1}", itemIDs.Count, ownerID); + + if (itemIDs == null) + return false; + if (itemIDs.Count == 0) + return true; + + m_log.Debug("[HG INVENTORY CONNECTOR]: DeleteItems for " + ownerID); + + string invURL = GetInventoryServiceURL(ownerID); + + if (invURL == null) // not there, forward to local inventory connector to resolve + return m_LocalGridInventoryService.DeleteItems(ownerID, itemIDs); + + IInventoryService connector = GetConnector(invURL); + + return connector.DeleteItems(ownerID, itemIDs); + } + + public InventoryItemBase GetItem(InventoryItemBase item) + { + if (item == null) + return null; + m_log.Debug("[HG INVENTORY CONNECTOR]: GetItem " + item.ID); + + string invURL = GetInventoryServiceURL(item.Owner); + + if (invURL == null) // not there, forward to local inventory connector to resolve + return m_LocalGridInventoryService.GetItem(item); + + IInventoryService connector = GetConnector(invURL); + + return connector.GetItem(item); + } + + public InventoryFolderBase GetFolder(InventoryFolderBase folder) + { + if (folder == null) + return null; + + m_log.Debug("[HG INVENTORY CONNECTOR]: GetFolder " + folder.ID); + + string invURL = GetInventoryServiceURL(folder.Owner); + + if (invURL == null) // not there, forward to local inventory connector to resolve + return m_LocalGridInventoryService.GetFolder(folder); + + IInventoryService connector = GetConnector(invURL); + + return connector.GetFolder(folder); + } + + public bool HasInventoryForUser(UUID userID) + { + return false; + } + + public List GetActiveGestures(UUID userId) + { + return new List(); + } + + public int GetAssetPermissions(UUID userID, UUID assetID) + { + m_log.Debug("[HG INVENTORY CONNECTOR]: GetAssetPermissions " + assetID); + + string invURL = GetInventoryServiceURL(userID); + + if (invURL == null) // not there, forward to local inventory connector to resolve + return m_LocalGridInventoryService.GetAssetPermissions(userID, assetID); + + IInventoryService connector = GetConnector(invURL); + + return connector.GetAssetPermissions(userID, assetID); + } + + #endregion + + private IInventoryService GetConnector(string url) + { + IInventoryService connector = null; + lock (m_connectors) + { + if (m_connectors.ContainsKey(url)) + { + connector = m_connectors[url]; + } + else + { + // We're instantiating this class explicitly, but this won't + // work in general, because the remote grid may be running + // an inventory server that has a different protocol. + // Eventually we will want a piece of protocol asking + // the remote server about its kind. Definitely cool thing to do! + connector = new RemoteXInventoryServicesConnector(url); + m_connectors.Add(url, connector); + } + } + return connector; + } + + } +} -- cgit v1.1