From 281ad1251ced13931ddbf99671841ef87db6ec0a Mon Sep 17 00:00:00 2001 From: Rob Smart Date: Wed, 16 Sep 2009 13:34:14 +0100 Subject: updated the IAuthorizationService interface so that a message is passed back and can be displayed at the client when an avatar is denied access to a region --- .../Authorization/RemoteAuthorizationServiceConnector.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs') diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs index 9241851..a672f4f 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Authorization/RemoteAuthorizationServiceConnector.cs @@ -117,11 +117,12 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization } - public bool IsAuthorizedForRegion(string userID, string regionID) + public bool IsAuthorizedForRegion(string userID, string regionID, out string message) { m_log.InfoFormat("[REMOTE AUTHORIZATION CONNECTOR]: IsAuthorizedForRegion checking {0} for region {1}", userID, regionID); bool isAuthorized = true; + message = String.Empty; // get the scene this call is being made for Scene scene = null; @@ -140,7 +141,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Authorization { UserProfileData profile = scene.CommsManager.UserService.GetUserProfile(new UUID(userID)); isAuthorized = IsAuthorizedForRegion(userID, profile.FirstName, profile.SurName, - profile.Email, scene.RegionInfo.RegionName, regionID); + profile.Email, scene.RegionInfo.RegionName, regionID, out message); } else { -- cgit v1.1