From 30a272ba318c2cacc27f6244dcf829c37a789a7c Mon Sep 17 00:00:00 2001 From: Chris Koeritz Date: Sun, 13 May 2012 16:58:47 -0400 Subject: Modifications for SMTP in OpenSimulator. Email size limit was fixed (was out of step with documentation at 1024, so boosted to 4096). Added configuration item for maximum email size. Redundant sleep inside email module was fixed (LSL Api was already sleeping). Added sleep time configuration item for snooze between email sending for LSL Api. Added two new configuration items (email_max_size and email_pause_time) into the example OpenSim.ini, plus fixed a spelling error (llimits) and odd tabbing. Signed-off-by: BlueWall --- .../Scripting/EMailModules/EmailModule.cs | 24 +++++----------------- 1 file changed, 5 insertions(+), 19 deletions(-) (limited to 'OpenSim/Region/CoreModules/Scripting/EMailModules') diff --git a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs index 9255791..e91e8b9 100644 --- a/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/EMailModules/EmailModule.cs @@ -64,6 +64,8 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules private TimeSpan m_QueueTimeout = new TimeSpan(2, 0, 0); // 2 hours without llGetNextEmail drops the queue private string m_InterObjectHostname = "lsl.opensim.local"; + private int m_MaxEmailSize = 4096; // largest email allowed by default, as per lsl docs. + // Scenes by Region Handle private Dictionary m_Scenes = new Dictionary(); @@ -127,6 +129,7 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules SMTP_SERVER_PORT = SMTPConfig.GetInt("SMTP_SERVER_PORT", SMTP_SERVER_PORT); SMTP_SERVER_LOGIN = SMTPConfig.GetString("SMTP_SERVER_LOGIN", SMTP_SERVER_LOGIN); SMTP_SERVER_PASSWORD = SMTPConfig.GetString("SMTP_SERVER_PASSWORD", SMTP_SERVER_PASSWORD); + m_MaxEmailSize = SMTPConfig.GetInt("email_max_size", m_MaxEmailSize); } catch (Exception e) { @@ -176,18 +179,6 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules get { return true; } } - /// - /// Delay function using thread in seconds - /// - /// - private void DelayInSeconds(int delay) - { - delay = (int)((float)delay * 1000); - if (delay == 0) - return; - System.Threading.Thread.Sleep(delay); - } - private bool IsLocal(UUID objectID) { string unused; @@ -267,10 +258,9 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules m_log.Error("[EMAIL] REGEX Problem in EMail Address: "+address); return; } - //FIXME:Check if subject + body = 4096 Byte - if ((subject.Length + body.Length) > 1024) + if ((subject.Length + body.Length) > m_MaxEmailSize) { - m_log.Error("[EMAIL] subject + body > 1024 Byte"); + m_log.Error("[EMAIL] subject + body larger than limit of " + m_MaxEmailSize + " bytes"); return; } @@ -345,10 +335,6 @@ namespace OpenSim.Region.CoreModules.Scripting.EmailModules // TODO FIX } } - - //DONE: Message as Second Life style - //20 second delay - AntiSpam System - for now only 10 seconds - DelayInSeconds(10); } /// -- cgit v1.1