From 8f55b9d735fbc975ce7a4b54e972c17ffbfb1f49 Mon Sep 17 00:00:00 2001 From: Charles Krinke Date: Sun, 22 Feb 2009 20:52:55 +0000 Subject: Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that: * Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors. --- .../CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/CoreModules/Scripting/DynamicTexture') diff --git a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs index ab404bd..b4ec7ae 100644 --- a/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs +++ b/OpenSim/Region/CoreModules/Scripting/DynamicTexture/DynamicTextureModule.cs @@ -35,6 +35,8 @@ using OpenMetaverse.Imaging; using OpenSim.Framework; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; +using log4net; +using System.Reflection; namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture { @@ -86,7 +88,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture { if (RenderPlugins.ContainsKey(contentType)) { - //Console.WriteLine("dynamic texture being created: " + url + " of type " + contentType); + //m_log.Debug("dynamic texture being created: " + url + " of type " + contentType); DynamicTextureUpdater updater = new DynamicTextureUpdater(); updater.SimUUID = simID; @@ -192,6 +194,8 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture public class DynamicTextureUpdater { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + public bool BlendWithOldTexture = false; public string BodyData; public string ContentType; @@ -302,8 +306,7 @@ namespace OpenSim.Region.CoreModules.Scripting.DynamicTexture } catch (Exception) { - Console.WriteLine( - "[DYNAMICTEXTUREMODULE]: OpenJpeg Encode Failed. Empty byte data returned!"); + m_log.Error("[DYNAMICTEXTUREMODULE]: OpenJpeg Encode Failed. Empty byte data returned!"); } return result; -- cgit v1.1