From 80e16907bf269db0013d14a2bb123b6bdd27d1bf Mon Sep 17 00:00:00 2001 From: Diva Canto Date: Sun, 4 Jul 2010 14:59:15 -0700 Subject: Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids. --- .../Framework/InventoryAccess/HGInventoryAccessModule.cs | 8 +++----- .../Framework/InventoryAccess/InventoryAccessModule.cs | 7 +++++++ 2 files changed, 10 insertions(+), 5 deletions(-) (limited to 'OpenSim/Region/CoreModules/Framework') diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs index 6fdd2a8..cd66af5 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/HGInventoryAccessModule.cs @@ -192,11 +192,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess m_assMapper.Post(item.AssetID, receiver, userAssetServer); } - - - #endregion - - public bool IsForeignUser(UUID userID, out string assetServerURL) + public override bool IsForeignUser(UUID userID, out string assetServerURL) { assetServerURL = string.Empty; UserAccount account = null; @@ -220,6 +216,8 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess return false; } + #endregion + protected override InventoryItemBase GetItem(UUID agentID, UUID itemID) { InventoryItemBase item = base.GetItem(agentID, itemID); diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 39616f7..90b7b51 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs @@ -683,6 +683,13 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess return true; } + + public virtual bool IsForeignUser(UUID userID, out string assetServerURL) + { + assetServerURL = string.Empty; + return false; + } + #endregion #region Misc -- cgit v1.1