From 838bc80ab9273c2834794535886a86c7574bb0d3 Mon Sep 17 00:00:00 2001 From: Adam Frisby Date: Mon, 2 Nov 2009 00:05:49 +1100 Subject: * Implemented some tweaks to monitoring module. * Output is prettier & more useful. * Added 'Alerts' to allow rules to be constructed using Monitors to detect for events such as deadlocks. This will be translated to SNMP Traps when I get SNMP implemented. --- .../Framework/Monitoring/MonitorModule.cs | 25 +++++++++++++++++++++- 1 file changed, 24 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs') diff --git a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs index d4a7692..769af8d 100644 --- a/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs +++ b/OpenSim/Region/CoreModules/Framework/Monitoring/MonitorModule.cs @@ -2,6 +2,7 @@ using System.Reflection; using log4net; using Nini.Config; +using OpenSim.Region.CoreModules.Framework.Monitoring.Alerts; using OpenSim.Region.CoreModules.Framework.Monitoring.Monitors; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; @@ -12,13 +13,22 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring { private Scene m_scene; private readonly List m_monitors = new List(); + private readonly List m_alerts = new List(); private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); public void DebugMonitors(string module, string[] args) { foreach (IMonitor monitor in m_monitors) { - m_log.Info("[MonitorModule] " + m_scene.RegionInfo.RegionName + " reports " + monitor.GetName() + " = " + monitor.GetValue()); + m_log.Info("[MonitorModule] " + m_scene.RegionInfo.RegionName + " reports " + monitor.GetName() + " = " + monitor.GetFriendlyValue()); + } + } + + public void TestAlerts() + { + foreach (IAlert alert in m_alerts) + { + alert.Test(); } } @@ -48,6 +58,19 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring m_monitors.Add(new TotalFrameMonitor(m_scene)); m_monitors.Add(new EventFrameMonitor(m_scene)); m_monitors.Add(new LandFrameMonitor(m_scene)); + m_monitors.Add(new LastFrameTimeMonitor(m_scene)); + + m_alerts.Add(new DeadlockAlert(m_monitors.Find(x => x is LastFrameTimeMonitor) as LastFrameTimeMonitor)); + + foreach (IAlert alert in m_alerts) + { + alert.OnTriggerAlert += OnTriggerAlert; + } + } + + void OnTriggerAlert(System.Type reporter, string reason, bool fatal) + { + m_log.Error("[Monitor] " + reporter.Name + " for " + m_scene.RegionInfo.RegionName + " reports " + reason + " (Fatal: " + fatal + ")"); } public void Close() -- cgit v1.1