From 018832522c3c5e37f027bade05c93b88d6ca3827 Mon Sep 17 00:00:00 2001 From: Oren Hurvitz Date: Wed, 23 Apr 2014 08:17:25 +0300 Subject: Removed GetUserInventory(). It wasn't being used, and was creating warnings because it's Obsolete. --- .../Framework/Library/LocalInventoryService.cs | 16 ---------------- 1 file changed, 16 deletions(-) (limited to 'OpenSim/Region/CoreModules/Framework/Library/LocalInventoryService.cs') diff --git a/OpenSim/Region/CoreModules/Framework/Library/LocalInventoryService.cs b/OpenSim/Region/CoreModules/Framework/Library/LocalInventoryService.cs index 49589fd..01814a1 100644 --- a/OpenSim/Region/CoreModules/Framework/Library/LocalInventoryService.cs +++ b/OpenSim/Region/CoreModules/Framework/Library/LocalInventoryService.cs @@ -142,22 +142,6 @@ namespace OpenSim.Region.CoreModules.Framework.Library public List GetInventorySkeleton(UUID userId) { return null; } /// - /// Synchronous inventory fetch. - /// - /// - /// - public InventoryCollection GetUserInventory(UUID userID) { return null; } - - /// - /// Request the inventory for a user. This is an asynchronous operation that will call the callback when the - /// inventory has been received - /// - /// - /// - public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) { } - - - /// /// Gets the user folder for the given folder-type /// /// -- cgit v1.1