From d9c049fd9f1a78d73931f6aaa4cf9e6c512ba576 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 28 Mar 2013 02:20:43 +0000 Subject: Fix a bug in HGEntityTransferModule to call base.RemoveRegion() when a region is removed rather than base.AddRegion() --- .../CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Framework/EntityTransfer') diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index b188741..33ea063 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs @@ -199,7 +199,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer public override void RemoveRegion(Scene scene) { - base.AddRegion(scene); + base.RemoveRegion(scene); if (m_Enabled) scene.UnregisterModuleInterface(this); -- cgit v1.1