From cb6791fb30ce0fbe416f42d95b9737f9f30e02a7 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 26 Apr 2012 22:35:25 +0100 Subject: Tweak log messages on local region to region teleport path to help with problem resolution. --- .../CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs') diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index 634fb43..6696997 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs @@ -201,7 +201,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer public override void TeleportHome(UUID id, IClientAPI client) { - m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.FirstName, client.LastName); + m_log.DebugFormat( + "[ENTITY TRANSFER MODULE]: Request to teleport {0} {1} home", client.Name, client.AgentId); // Let's find out if this is a foreign user or a local user IUserManagement uMan = m_aScene.RequestModuleInterface(); -- cgit v1.1