From 7531851bec552c07e997a4c8a934a23ddd3c7342 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sat, 10 Sep 2011 00:45:50 +0100 Subject: reinstate the validation logging on teleport. A 'fail' of validation still doesn't prevent the actual teleport. --- .../Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs') diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index ac13d5e..a4ef2b6 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs @@ -329,6 +329,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer if (sp.ParentID != (uint)0) sp.StandUp(); + sp.ValidateAttachments(); + // if (!sp.ValidateAttachments()) // { // sp.ControllingClient.SendTeleportFailed("Inconsistent attachment state"); -- cgit v1.1