From e12981ef1be8a424a975f8976d43245de868efb9 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Wed, 11 Feb 2009 19:29:59 +0000 Subject: * Establish a common InventoryNodeBase class from InventoryItemBase and InventoryFolderBase --- .../Avatar/Inventory/Archiver/InventoryArchiverModule.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) (limited to 'OpenSim/Region/CoreModules/Avatar') diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs index 0c489e5..ab914c4 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs @@ -114,6 +114,17 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver { new InventoryArchiveReadRequest(firstName, lastName, invPath, loadPath, m_commsManager).Execute(); } + + /* + foreach (Scene scene in m_scenes.Values) + { + ScenePresence user = scene.GetScenePresence(new UUID(im.toAgentID)); + if (user != null && !user.IsChildAgent) + { + user.ControllingClient.SendBulkUpdateInventory(folderCopy); + } + } + */ } public void ArchiveInventory(string firstName, string lastName, string invPath, string savePath) -- cgit v1.1