From 9ad3e72ae1945d754417480a9f733f441d054371 Mon Sep 17 00:00:00 2001 From: Melanie Date: Mon, 17 Aug 2009 22:06:51 +0100 Subject: Did I say that i don't like git? Remove some stuff that shouldn't have gone in. --- OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs | 13 ------------- 1 file changed, 13 deletions(-) (limited to 'OpenSim/Region/CoreModules/Avatar') diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs index 2426393..fcc2673 100644 --- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs @@ -48,7 +48,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat private int m_saydistance = 30; private int m_shoutdistance = 100; private int m_whisperdistance = 10; - private string m_adminprefix = String.Empty; private List m_scenes = new List(); internal object m_syncy = new object(); @@ -77,7 +76,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); - m_adminprefix = config.Configs["Chat"].GetString("admin_prefix", m_adminprefix); } public virtual void AddRegion(Scene scene) @@ -209,8 +207,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat fromPos = avatar.AbsolutePosition; fromName = avatar.Name; fromID = c.Sender.AgentId; - if (avatar.GodLevel > 100) - fromName = m_adminprefix + fromName; break; @@ -259,23 +255,14 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat string fromName = c.From; UUID fromID = UUID.Zero; - UUID ownerID = UUID.Zero; ChatSourceType sourceType = ChatSourceType.Object; if (null != c.Sender) { ScenePresence avatar = (c.Scene as Scene).GetScenePresence(c.Sender.AgentId); fromID = c.Sender.AgentId; - ownerID = c.Sender.AgentId; fromName = avatar.Name; sourceType = ChatSourceType.Agent; } - if (c.SenderObject != null) - { - SceneObjectPart senderObject = (SceneObjectPart)c.SenderObject; - fromID = senderObject.UUID; - ownerID = senderObject.OwnerID; - fromName = senderObject.Name; - } // m_log.DebugFormat("[CHAT] Broadcast: fromID {0} fromName {1}, cType {2}, sType {3}", fromID, fromName, cType, sourceType); -- cgit v1.1