From 70d5b1c34cf2eb6621f383169fdee03966850762 Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Mon, 4 Jan 2010 06:10:45 +0900 Subject: Formatting cleanup. Add copyright headers. --- .../CoreModules/Avatar/Friends/FriendsModule.cs | 34 +++++++++++----------- .../Region/CoreModules/Avatar/Gods/GodsModule.cs | 2 +- .../Archiver/InventoryArchiveReadRequest.cs | 4 +-- .../Archiver/InventoryArchiveWriteRequest.cs | 6 ++-- 4 files changed, 23 insertions(+), 23 deletions(-) (limited to 'OpenSim/Region/CoreModules/Avatar') diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index 580e06f..a4a649c 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs @@ -1119,23 +1119,23 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends } public void FindAgent(IClientAPI remoteClient, UUID hunter, UUID target) { - List friendList = GetUserFriends(hunter); - foreach (FriendListItem item in friendList) - { - if(item.onlinestatus == true) - { - if(item.Friend == target && (item.FriendPerms & (uint)FriendRights.CanSeeOnMap) != 0) - { - ScenePresence SPTarget = ((Scene)remoteClient.Scene).GetScenePresence(target); - string regionname = SPTarget.Scene.RegionInfo.RegionName; - remoteClient.SendScriptTeleportRequest("FindAgent", regionname,new Vector3(SPTarget.AbsolutePosition),new Vector3(SPTarget.Lookat)); - } - } - else - { - remoteClient.SendAgentAlertMessage("The agent you are looking for is not online.", false); - } - } + List friendList = GetUserFriends(hunter); + foreach (FriendListItem item in friendList) + { + if (item.onlinestatus == true) + { + if (item.Friend == target && (item.FriendPerms & (uint)FriendRights.CanSeeOnMap) != 0) + { + ScenePresence SPTarget = ((Scene)remoteClient.Scene).GetScenePresence(target); + string regionname = SPTarget.Scene.RegionInfo.RegionName; + remoteClient.SendScriptTeleportRequest("FindAgent", regionname,new Vector3(SPTarget.AbsolutePosition),new Vector3(SPTarget.Lookat)); + } + } + else + { + remoteClient.SendAgentAlertMessage("The agent you are looking for is not online.", false); + } + } } public List GetUserFriends(UUID agentID) diff --git a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs index 7e1bed5..50171a3 100644 --- a/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs @@ -118,7 +118,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Gods m_scene.ForEachClient( delegate(IClientAPI controller) - { + { if (controller.AgentId != godID) controller.Kick(reasonStr); } diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 0ced2f9..160a9bd 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs @@ -359,12 +359,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver UUID ospResolvedId = OspResolver.ResolveOspa(item.CreatorId, m_scene.CommsManager); if (UUID.Zero != ospResolvedId) - { + { item.CreatorIdAsUuid = ospResolvedId; // XXX: For now, don't preserve the OSPA in the creator id (which actually gets persisted to the // database). Instead, replace with the UUID that we found. - item.CreatorId = ospResolvedId.ToString(); + item.CreatorId = ospResolvedId.ToString(); } else { diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index c85d974..98b686e 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs @@ -117,12 +117,12 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver } protected void ReceivedAllAssets(ICollection assetsFoundUuids, ICollection assetsNotFoundUuids) - { + { Exception reportedException = null; bool succeeded = true; try - { + { // We're almost done. Just need to write out the control file now m_archiveWriter.WriteFile(ArchiveConstants.CONTROL_FILE_PATH, Create0p1ControlFile()); m_log.InfoFormat("[ARCHIVER]: Added control file to archive."); @@ -269,7 +269,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver m_module.TriggerInventoryArchiveSaved( m_id, false, m_userInfo, m_invPath, m_saveStream, new Exception(errorMessage)); - return; + return; } m_archiveWriter = new TarArchiveWriter(m_saveStream); -- cgit v1.1