From 60553e62a3f576b8bf6ab88a83b2d4550bd69d2b Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 5 Mar 2010 23:18:47 +0000 Subject: refactor: begin to move attachments code into a region module --- .../Avatar/Attachments/AttachmentsModule.cs | 141 +++++++++++++++++++++ 1 file changed, 141 insertions(+) create mode 100644 OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs (limited to 'OpenSim/Region/CoreModules/Avatar') diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs new file mode 100644 index 0000000..103a813 --- /dev/null +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs @@ -0,0 +1,141 @@ +/* + * Copyright (c) Contributors, http://opensimulator.org/ + * See CONTRIBUTORS.TXT for a full list of copyright holders. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of the OpenSimulator Project nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + */ + +using System.Reflection; +using log4net; +using Nini.Config; +using OpenMetaverse; +using OpenSim.Framework; +using OpenSim.Region.Framework; +using OpenSim.Region.Framework.Interfaces; +using OpenSim.Region.Framework.Scenes; + +namespace OpenSim.Region.CoreModules.Avatar.Attachments +{ + public class AttachmentsModule : IAttachmentsModule, IRegionModule + { + private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); + + protected Scene m_scene = null; + + public void Initialise(Scene scene, IConfigSource source) + { + scene.RegisterModuleInterface(this); + m_scene = scene; + } + + public void PostInitialise() + { + } + + public void Close() + { + } + + public string Name + { + get { return "Attachments Module"; } + } + + public bool IsSharedModule + { + get { return false; } + } + + public bool AttachObject( + IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, Quaternion rot, Vector3 attachPos, bool silent) + { + SceneObjectGroup group = m_scene.GetGroupByPrim(objectLocalID); + if (group != null) + { + if (m_scene.Permissions.CanTakeObject(group.UUID, remoteClient.AgentId)) + { + // If the attachment point isn't the same as the one previously used + // set it's offset position = 0 so that it appears on the attachment point + // and not in a weird location somewhere unknown. + if (AttachmentPt != 0 && AttachmentPt != (uint)group.GetAttachmentPoint()) + { + attachPos = Vector3.Zero; + } + + // AttachmentPt 0 means the client chose to 'wear' the attachment. + if (AttachmentPt == 0) + { + // Check object for stored attachment point + AttachmentPt = (uint)group.GetAttachmentPoint(); + } + + // if we still didn't find a suitable attachment point....... + if (AttachmentPt == 0) + { + // Stick it on left hand with Zero Offset from the attachment point. + AttachmentPt = (uint)AttachmentPoint.LeftHand; + attachPos = Vector3.Zero; + } + + group.SetAttachmentPoint((byte)AttachmentPt); + group.AbsolutePosition = attachPos; + + // Saves and gets itemID + UUID itemId; + + if (group.GetFromItemID() == UUID.Zero) + { + m_scene.attachObjectAssetStore(remoteClient, group, remoteClient.AgentId, out itemId); + } + else + { + itemId = group.GetFromItemID(); + } + + m_scene.AttachObject(remoteClient, AttachmentPt, itemId, group); + + group.AttachToAgent(remoteClient.AgentId, AttachmentPt, attachPos, silent); + + // In case it is later dropped again, don't let + // it get cleaned up + group.RootPart.RemFlag(PrimFlags.TemporaryOnRez); + group.HasGroupChanged = false; + } + else + { + remoteClient.SendAgentAlertMessage( + "You don't have sufficient permissions to attach this object", false); + + return false; + } + } + else + { + m_log.DebugFormat("[SCENE GRAPH]: AttachObject found no such scene object {0}", objectLocalID); + return false; + } + + return true; + } + } +} \ No newline at end of file -- cgit v1.1