From b05ed4ffa693f3481f97a197de7e582492dc7271 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 28 Mar 2013 02:17:32 +0000 Subject: Instead of going via GodLikeRequestTeleport, auto-teleport the agent directly in a megaregion, in the same manner at the "teleport user" console command. This is to bypass an issue with the HGLureModule which stops the auto-teleport from happening. --- OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Avatar/Lure') diff --git a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs index e4b0cfa..7f4606b 100644 --- a/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs @@ -165,7 +165,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure (uint)presence.AbsolutePosition.Y, (uint)Math.Ceiling(presence.AbsolutePosition.Z)); - m_log.DebugFormat("TP invite with message {0}", message); + m_log.DebugFormat("TP invite with message {0}, type {1}", message, lureType); GridInstantMessage m = new GridInstantMessage(scene, client.AgentId, client.FirstName+" "+client.LastName, targetid, -- cgit v1.1