From df76e95aa2dc9f3f3a0c546761b7624adc183ed0 Mon Sep 17 00:00:00 2001 From: John Hurliman Date: Mon, 22 Feb 2010 14:18:59 -0800 Subject: Changed asset CreatorID to a string --- .../Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Avatar/Inventory') diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs index 5756d35..dc7439c 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs @@ -416,7 +416,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver //m_log.DebugFormat("[INVENTORY ARCHIVER]: Importing asset {0}, type {1}", uuid, assetType); - AssetBase asset = new AssetBase(new UUID(uuid), "RandomName", assetType, UUID.Zero); + AssetBase asset = new AssetBase(new UUID(uuid), "RandomName", assetType, UUID.Zero.ToString()); asset.Data = data; m_scene.AssetService.Store(asset); -- cgit v1.1