From 3c3df9f3e9fbf9955c0939116e9bfeed1d429fa6 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Fri, 4 Jun 2010 23:34:42 +0100 Subject: refactor: do pathname trimming outside of ReplicateArchivePathToUserInventory() --- .../Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests') diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index 507662f..cb6bf76 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs @@ -531,7 +531,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests new InventoryArchiveReadRequest(scene, ua1, null, (Stream)null) .ReplicateArchivePathToUserInventory( - itemArchivePath, false, scene.InventoryService.GetRootFolder(ua1.PrincipalID), + itemArchivePath, scene.InventoryService.GetRootFolder(ua1.PrincipalID), foldersCreated, nodesLoaded); InventoryFolderBase folder1 -- cgit v1.1