From 7dbcf0570f0f5d521373df6d381c2d75dc2845d3 Mon Sep 17 00:00:00 2001 From: Dr Scofield Date: Wed, 22 Apr 2009 18:09:55 +0000 Subject: From: Alan Webb Changes to enable script state persistence across non-restart serialization situations (inventory/OAR/attachments) Also fixing test cases for OAR and IAR so they don't barf with the new code. --- .../Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | 1 + 1 file changed, 1 insertion(+) (limited to 'OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs') diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index 01e5ae0..8e6b461 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs @@ -96,6 +96,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests part1.Name = partName; object1 = new SceneObjectGroup(part1); + scene.AddNewSceneObject(object1, false); } UUID asset1Id = UUID.Parse("00000000-0000-0000-0000-000000000060"); -- cgit v1.1