From 79c22651d7673b61a0c62786eb16f8b6433d6928 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Sun, 6 Sep 2009 20:16:56 +0100 Subject: refactor: use direct scene reference in inventory archive read request --- .../Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs') diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs index 2ad6f1a..cf9fcaa 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiverTests.cs @@ -412,7 +412,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests Console.WriteLine("userInfo.RootFolder 2: {0}", userInfo.RootFolder); - new InventoryArchiveReadRequest(userInfo, null, (Stream)null, null, null) + new InventoryArchiveReadRequest(scene, userInfo, null, (Stream)null) .ReplicateArchivePathToUserInventory( itemArchivePath, false, userInfo.RootFolder, foldersCreated, nodesLoaded); -- cgit v1.1