From 9ecb745ed77c33631503e8ebbbfe82fd5fc3bb7c Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Thu, 10 Mar 2011 22:48:19 +0000 Subject: factor out common scene setup code in InventoryArchiveTestCase --- .../Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs') diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs index d77bff2..31e6d75 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/Tests/InventoryArchiveTestCase.cs @@ -81,7 +81,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver.Tests protected string m_item1Name = "Ray Gun Item"; [SetUp] - public void SetUp() + public virtual void SetUp() { m_iarStream = new MemoryStream(m_iarStreamBytes); } -- cgit v1.1