From 08675d44a754156ecdfd09d01ae1209bf73e2533 Mon Sep 17 00:00:00 2001
From: AliciaRaven
Date: Sat, 6 Sep 2014 05:19:12 +0100
Subject: Change existing IAR save to use UUID for its callback reference
instead of Guid. This is for uniformity as discussed on IRC.
---
.../Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
(limited to 'OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs')
diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
index ce81deb..0605db5 100644
--- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs
@@ -80,7 +80,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
///
/// ID of this request
///
- protected Guid m_id;
+ protected UUID m_id;
///
/// Used to collect the uuids of the assets that we need to save into the archive
@@ -101,7 +101,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
/// Constructor
///
public InventoryArchiveWriteRequest(
- Guid id, InventoryArchiverModule module, Scene scene,
+ UUID id, InventoryArchiverModule module, Scene scene,
UserAccount userInfo, string invPath, string savePath)
: this(
id,
@@ -117,7 +117,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver
/// Constructor
///
public InventoryArchiveWriteRequest(
- Guid id, InventoryArchiverModule module, Scene scene,
+ UUID id, InventoryArchiverModule module, Scene scene,
UserAccount userInfo, string invPath, Stream saveStream)
{
m_id = id;
--
cgit v1.1