From 08675d44a754156ecdfd09d01ae1209bf73e2533 Mon Sep 17 00:00:00 2001 From: AliciaRaven Date: Sat, 6 Sep 2014 05:19:12 +0100 Subject: Change existing IAR save to use UUID for its callback reference instead of Guid. This is for uniformity as discussed on IRC. --- .../Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs') diff --git a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs index ce81deb..0605db5 100644 --- a/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs +++ b/OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveWriteRequest.cs @@ -80,7 +80,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver /// /// ID of this request /// - protected Guid m_id; + protected UUID m_id; /// /// Used to collect the uuids of the assets that we need to save into the archive @@ -101,7 +101,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver /// Constructor /// public InventoryArchiveWriteRequest( - Guid id, InventoryArchiverModule module, Scene scene, + UUID id, InventoryArchiverModule module, Scene scene, UserAccount userInfo, string invPath, string savePath) : this( id, @@ -117,7 +117,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Inventory.Archiver /// Constructor /// public InventoryArchiveWriteRequest( - Guid id, InventoryArchiverModule module, Scene scene, + UUID id, InventoryArchiverModule module, Scene scene, UserAccount userInfo, string invPath, Stream saveStream) { m_id = id; -- cgit v1.1