From ac944def3fbea9cbad58780e3996e4c586237ab5 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Sat, 2 May 2009 00:14:04 +0000 Subject: Fix the issue that stopped the packet pool from working. Add a mechanism to recycley data blocs within a packet. Recycle the ObjectUpdate* data blocks. Speeds up loading even more. This may mean that the packet pool is now viable. --- OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Avatar/InstantMessage') diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModule.cs index d3e5b45..3b1bad0 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MuteListModule.cs @@ -129,7 +129,7 @@ namespace OpenSim.Region.CoreModules.Avatar.MuteList private void OnMuteListRequest(IClientAPI client, uint crc) { - m_log.DebugFormat("[MUTE LIST] Got mute list requestg for crc {0}", crc); + m_log.DebugFormat("[MUTE LIST] Got mute list request for crc {0}", crc); string filename = "mutes"+client.AgentId.ToString(); IXfer xfer = client.Scene.RequestModuleInterface(); -- cgit v1.1