From 1b5f21f761ae12be34d80a41d23c5b97cc10f4a9 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Tue, 4 Dec 2012 23:07:26 +0000 Subject: minor: also comment out the debug log message which reports searching for child agents in simulator scenes for now. --- .../Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs') diff --git a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs index a169748..fa935cd 100644 --- a/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs @@ -159,8 +159,8 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage // try child avatar second foreach (Scene scene in m_Scenes) { - m_log.DebugFormat( - "[INSTANT MESSAGE]: Looking for child of {0} in {1}", toAgentID, scene.RegionInfo.RegionName); +// m_log.DebugFormat( +// "[INSTANT MESSAGE]: Looking for child of {0} in {1}", toAgentID, scene.RegionInfo.RegionName); ScenePresence sp = scene.GetScenePresence(toAgentID); if (sp != null) -- cgit v1.1