From 36e205476073d1b93b8adf37ab995410f8664273 Mon Sep 17 00:00:00 2001 From: Justin Clark-Casey (justincc) Date: Mon, 27 Jun 2011 23:12:54 +0100 Subject: minor: temporarily comment out the local status notify friends messages seen on login/logout, since it's a bit noisy on the console. Please uncomment if/when this is still needed. --- OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Avatar/Friends') diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs index daee4ca..3a7178c 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs @@ -830,7 +830,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends public bool LocalStatusNotification(UUID userID, UUID friendID, bool online) { - m_log.DebugFormat("[FRIENDS]: Local Status Notify {0} that user {1} is {2}", friendID, userID, online); +// m_log.DebugFormat("[FRIENDS]: Local Status Notify {0} that user {1} is {2}", friendID, userID, online); IClientAPI friendClient = LocateClientObject(friendID); if (friendClient != null) { -- cgit v1.1