From 045c26f6265ff4e66f07280da555e10a0dc9e2fa Mon Sep 17 00:00:00 2001 From: Donnie Roberts Date: Wed, 5 Jun 2013 19:55:18 -0400 Subject: In LocalFriendshipTerminated, send the original client's agentId to the friend being removed instead of the friend's own id. --- OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs') diff --git a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs index 637beef..08196f1 100644 --- a/OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs +++ b/OpenSim/Region/CoreModules/Avatar/Friends/FriendsRequestHandler.cs @@ -193,7 +193,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Friends if (!UUID.TryParse(request["ToID"].ToString(), out toID)) return FailureResult(); - if (m_FriendsModule.LocalFriendshipTerminated(toID)) + if (m_FriendsModule.LocalFriendshipTerminated(fromID, toID)) return SuccessResult(); return FailureResult(); -- cgit v1.1