From 3761f7997134f3515421e9cf19ebb775f296bef2 Mon Sep 17 00:00:00 2001 From: Melanie Thielker Date: Tue, 4 May 2010 23:45:59 +0200 Subject: Strip estate message sending out from the estate management module and the dialog module. Convert it to an event on the estate module interface. The old implementation did the same as message to region, a button that is right next to it on the UI. This implementation prevented people from adding a more sane one in a module. --- OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs | 8 -------- 1 file changed, 8 deletions(-) (limited to 'OpenSim/Region/CoreModules/Avatar/Dialog') diff --git a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs index c31266c..da38ede 100644 --- a/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Dialog/DialogModule.cs @@ -132,14 +132,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Dialog sp.ControllingClient.SendLoadURL(objectName, objectID, ownerID, groupOwned, message, url); } - public void SendNotificationToUsersInEstate( - UUID fromAvatarID, string fromAvatarName, string message) - { - // TODO: This does not yet do what it says on the tin - it only sends the message to users in the same - // region as the sending avatar. - SendNotificationToUsersInRegion(fromAvatarID, fromAvatarName, message); - } - public void SendTextBoxToUser(UUID avatarid, string message, int chatChannel, string name, UUID objectid, UUID ownerid) { UserAccount account = m_scene.UserAccountService.GetUserAccount(m_scene.RegionInfo.ScopeID, ownerid); -- cgit v1.1